Environment Art QA Analyst – Immersive AAA RPG (Unreal)

CD PROJEKT RED

Warszawa

Hybrid

PLN 84,816 - 136,152

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Private medical healthcare
Life insurance
Annual screenings
Sports card
RED Parents Network
Gym access
No dress code

Job summary

CD PROJEKT RED is seeking an Environment Art QA Analyst for its Warsaw studio to champion environment quality in Cyberpunk 2. You will identify, analyze, and verify issues across assets, rendering, lighting, streaming, and world implementation, collaborating with World Artists, Engineers, and QA to raise quality bars.

You will help establish workflows, write tests, and document standards to ensure a visually compelling and technically robust game world, while aligning with production goals and

Qualifications

  • 3+ years of experience in World Art QA, Art Testing, or a similar game development quality role.
  • Experience contributing to and executing risk-based test plans for World Art features and environment content.
  • Working knowledge of DCC tools such as Blender, with the ability to investigate asset pipeline issues and validate content from source assets through in-engine implementation.
  • Strong understanding of modern AAA environment pipelines, including asset implementation, collision, lighting, materials, LODs, Nanite, World Partition, and streaming systems.
  • Experience documenting defects using bug-tracking and test management tools (e.g., JIRA, TestRail).
  • Hands‑on experience with Unreal Engine, including debugging environment‑related issues using engine visualization and profiling tools.
  • Ability to identify, isolate, reproduce, and report technical and visual defects related to World Art, rendering, environment assets, performance, and stability.
  • Ability to collaborate effectively with World Artists, Technical Artists, Designers, Engineers, and external development partners, providing actionable feedback that supports both artistic vision and technical quality.
  • Strong analytical and problem-solving skills, with the ability to investigate complex technical issues and approach testing in a structured, risk-based manner.
  • Excellent attention to detail, with a strong eye for environmental quality, visual consistency, composition, scale, and overall player experience.
  • Passion for video games, World Art, environmental storytelling, and delivering immersive, high-quality player experiences.
  • Availability to work 10:00 AM–6:00 PM is required to maintain several hours of overlap with the Boston team.

Responsibilities

  • Develop World Art QA test plans and strategies focusing on environment quality, world composition, asset implementation, collision, streaming, lighting, and technical art validation.
  • Write and maintain test cases and validation checklists covering asset integration, collision integrity, traversal, world partition and streaming behavior, LOD transitions, Nanite validation, material consistency, lighting, and overall visual fidelity.
  • Ensure effective World Art QA documentation and knowledge sharing by creating, maintaining, and organizing test documentation, testing methodologies, defect reports, and quality standards to keep information accessible across the Orion team.
  • Collaborate closely with World Artists, Technical Artists, Designers, Engineers, and Production to ensure environments meet artistic vision, gameplay requirements, and technical specifications.
  • Conduct strategic testing of game environments, focusing on world composition, asset placement, collision, traversal, streaming performance, lighting quality, terrain, foliage, destructibles, environmental storytelling, and overall player experience.
  • Identify, reproduce, document, and verify defects related to world art, environment assets, rendering, collision, streaming, lighting, performance, and stability throughout development.
  • Analyze technical and content risks associated with world environments, asset pipelines, rendering systems, world partition, memory usage, and performance to proactively identify high-risk areas.
  • Provide constructive feedback on environmental quality, including composition, readability, visual consistency, scale, lighting, material quality, environmental storytelling, and overall player immersion while distinguishing subjective artistic feedback from actionable technical issues.
  • Test and evaluate world performance and stability across target platforms, ensuring reliable streaming, rendering, memory utilization, frame rate, traversal, and overall gameplay stability in both editor and packaged builds.
  • Utilize Unreal Engine debugging and visualization tools to investigate rendering, lighting, Nanite, collision, world partition, and asset pipeline issues, partnering with artists and engineers to isolate root causes.
  • Collaborate with World Artists, Technical Artists, Designers, Engineers, and external partners to establish World Art quality bars, define clear technical and artistic expectations, and enable the consistent delivery of high-quality environment content throughout development.
  • Build trusted partnerships with the World Art team by embedding within development pods, participating in content reviews, and serving as a proactive quality advocate focused on enabling rapid iteration and high-quality content delivery.

Skills

World Art QA experience
Risk-based testing
Environment pipelines
Defect reporting
Team collaboration
Analytical skills
Attention to detail
Passion for games
Overlap with Boston team
Multi-platform testing
QA automation scripting
Narrative systems understanding
Unity familiarity

Tools

Blender
Unreal Engine
JIRA
TestRail
Unity

Job description

CD PROJEKT RED is seeking an Environment Art QA Analyst for its Warsaw studio to champion environment quality in Cyberpunk 2. You will identify, analyze, and verify issues across assets, rendering, lighting, streaming, and world implementation, collaborating with World Artists, Engineers, and QA to raise quality bars.

You will help establish workflows, write tests, and document standards to ensure a visually compelling and technically robust game world, while aligning with production goals and

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

AAA Environment Art QA Analyst — Immersive Worlds (Warsaw)
AAA Environment Art QA Analyst — Immersive Worlds (Warsaw)

CD PROJEKT RED • Warszawa

On-site
PLN 85,000 - 136,000
Private medical healthcare
Life insurance
Annual cancer screenings
+3
World Art QA Specialist – Immersive Environments
World Art QA Specialist – Immersive Environments

CD PROJEKT RED • Województwo mazowieckie

On-site
PLN 85,000 - 136,000
Private medical healthcare
Life insurance
Annual screenings
+3
World Art QA Specialist – Immersive Environments
World Art QA Specialist – Immersive Environments

CD Projekt • Warszawa

Hybrid
Private medical healthcare
Life insurance
Annual cancer screenings
+16
QA Analyst
QA Analyst

CD PROJEKT RED • Warszawa

On-site
PLN 84,816 - 136,152
Private medical healthcare
Life insurance
Annual cancer screenings
+5
Environment Art QA Analyst
Environment Art QA Analyst

CD Projekt • Warszawa

Hybrid
Private medical healthcare
Life insurance
Annual cancer screenings
+16
Environment Art QA Analyst
Environment Art QA Analyst

CD PROJEKT RED • Województwo mazowieckie

On-site
PLN 85,000 - 136,000
Private medical healthcare
Life insurance
Annual screenings
+3
Environment Art QA Analyst
Environment Art QA Analyst

CD PROJEKT RED • Warszawa

Hybrid
Private medical healthcare
Life insurance
Annual screenings
+4
Lead Gameplay QA Manager | Strategy, Risk & Team Growth
Lead Gameplay QA Manager | Strategy, Risk & Team Growth

CD PROJEKT RED • Warszawa

Hybrid
PLN 266,724 - 366,048
Relocation package
Private medical healthcare
Annual cancer prevention screenings
+4
QA Lead - Drive Quality & Strategy for a AAA RPG
QA Lead - Drive Quality & Strategy for a AAA RPG

CD PROJEKT RED • Województwo mazowieckie

Hybrid
Relocation package
Private medical healthcare
Annual screenings for cancer
+1
Environment Art QA Analyst at CD PROJEKT RED
Environment Art QA Analyst at CD PROJEKT RED

CD PROJEKT RED • Warszawa

On-site
PLN 85,000 - 136,000
Private medical healthcare
Life insurance
Annual cancer screenings
+3