AAA Environment Art QA Analyst — Immersive Worlds (Warsaw)

CD PROJEKT RED

Warszawa

On-site

PLN 85,000 - 136,000

Full time

14 days+
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Benefits offered by this job

Private medical healthcare
Life insurance
Annual cancer screenings
Mental health support
Gym and wellness facilities
Dog-friendly office

Job summary

CD PROJEKT RED is seeking an Environment Art QA Analyst to join our Warsaw studio, contributing to Cyberpunk 2. You will champion environment quality by identifying, analyzing, and verifying issues across assets, rendering, lighting, streaming, and world implementation.

You will collaborate with World Artists, Engineers, Designers, and QA to ensure a visually compelling and technically robust game world. Ideal candidates have 3+ years in World Art QA, strong knowledge of modern AAA pipelines,

Qualifications

  • 3+ years of experience in World Art QA, Art Testing, or similar game QA roles.
  • Experience creating risk-based test plans for World Art features and environment content.
  • Hands-on with Unreal Engine and debugging environment issues.

Responsibilities

  • Develop World Art QA test plans and strategies focused on environment quality and asset implementation.
  • Write and maintain test cases covering asset integration, collision, traversal, streaming, and lighting.
  • Maintain QA documentation, defect reports, and testing standards for cross-team sharing.
  • Collaborate with World Artists, Technical Artists, Designers, Engineers, and QA to meet artistic and technical specs.
  • Conduct strategic testing of environments, focusing on world composition, asset placement, streaming performance, and player experience.
  • Identify, reproduce, document, and verify defects related to world art, rendering, lighting, and stability.

Skills

World Art QA
DCC tools Blender
Unreal Engine
Bug tracking & test management

Tools

JIRA
TestRail

Job description

CD PROJEKT RED is seeking an Environment Art QA Analyst to join our Warsaw studio, contributing to Cyberpunk 2. You will champion environment quality by identifying, analyzing, and verifying issues across assets, rendering, lighting, streaming, and world implementation.

You will collaborate with World Artists, Engineers, Designers, and QA to ensure a visually compelling and technically robust game world. Ideal candidates have 3+ years in World Art QA, strong knowledge of modern AAA pipelines,

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