2D Animator

Ixilix

Polska

Hybrid

PLN 60,000 - 100,000

Full time

4 days ago
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Benefits offered by this job

Team Buildings
Financial benefit for memorable days
Annual learning budget
English language courses compensation
Paid annual leave 24 days
Sick leave with full coverage
Mental health support
Holiday helper service
Company laptop after probation

Job summary

Ixilix seeks a skilled 2D Animator to create and refine game animations using Spine 2D and After Effects. You will craft assets from concept art, optimize performance for real-time engines, and collaborate with developers during integration.

You will mentor junior teammates, contribute to animation pipelines, and help maintain consistency across visuals. Remote EU work with standard 8-hour days and occasional business trips may apply.

Qualifications

  • 3+ years of professional experience creating 2D animations for games.
  • Proficient with Spine 2D (rigging, constraints, skins, events, export).
  • Proficient in After Effects for VFX and motion graphics.
  • Skilled in Photoshop for sprite prep and compositing.
  • Able to animate characters, objects, UI, and effects with solid timing.
  • Understand animation principles (timing, squash & stretch, anticipation, easing).
  • Experience preparing optimized assets for real-time engines (draw calls, atlas sizes, compression).
  • Strong teamwork and communication; able to meet deadlines.
  • English level at least B1.

Responsibilities

  • Create high-quality 2D animations for game characters, effects, and UI elements using Spine 2D and After Effects.
  • Animate and upgrade existing assets to improve timing and visual quality.
  • Develop animations from scratch from concept art and briefs.
  • Optimize animations and assets for performance and smooth game integration.
  • Prepare exports (JSON, atlas, sprite sheets) and assist with integration.
  • Maintain internal docs on animation workflow and export processes.
  • Participate in reviews to ensure style and technical consistency.
  • Mentor junior animators and provide feedback.

Skills

2D animation
Spine 2D
After Effects
Photoshop
timing & pacing
real-time optimization
teamwork
independent work
English (B1)

Education

None

Tools

Spine 2D
Adobe After Effects
Adobe Photoshop

Job description

Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a 2D Animator.

Responsibilities
  • Create high-quality 2D animations for game characters, effects, and UI/game elements using Spine 2D and Adobe After Effects.
  • Animate and upgrade existing assets — improving timing, transitions, and visual quality.
  • Develop animations from scratch based on concept art and design briefs.
  • Optimize animations and assets for performance and smooth integration into the game client.
  • Prepare exports (JSON, atlas, sprite sheets) and cooperate with developers during integration.
  • Maintain and update internal documentation related to animation workflow, naming conventions, and export processes.
  • Participate in animation and art reviews, ensuring stylistic and technical consistency.
  • Mentor junior animators and provide feedback to improve overall animation quality.
Required Skills
  • 3+ years of professional experience creating 2D animations for games.
  • Strong expertise with Spine 2D (rigging, constraints, skins, events, export).
  • Proficient in Adobe After Effects for creating visual effects and motion graphics.
  • Confident use of Adobe Photoshop (sprite preparation, cleanup, compositing).
  • Ability to create animations for various elements: characters, objects, UI, and effects.
  • Understanding of animation principles (timing, squash & stretch, anticipation, easing).
  • Experience preparing optimized assets for real-time engines (draw calls, atlas sizes, compression).
  • Strong teamwork and communication skills.
  • Ability to work independently and meet deadlines.
  • English B1.
Preferred Skills
  • Experience in slot games, casual games, or crash games.
  • Familiarity with Unity and Spine runtime integration.
  • Experience with Adobe Illustrator or vector animation tools.
  • Understanding of performance optimization in mobile and HTML5 environments.
  • Creative mindset and attention to visual storytelling.
Competencies
  • Creativity & Aesthetic Sense – ability to translate ideas into visually compelling animation.
  • Technical Precision – ensuring smooth exports, rig efficiency, and runtime performance.
  • Collaboration – communicates clearly, works effectively in cross-functional teams.
  • Initiative & Learning Orientation – proactive in finding new techniques and improving workflows.
  • Accountability – delivers tasks on time, maintains high quality standards.
  • Mentorship – shares knowledge and supports less experienced team members.
What we offer
Rewards & Celebrations
  • Team Buildings Compensations
  • Memorable Days Financial Benefit
Learning & Development
  • Annual fixed budget for personal learning
  • English Language Courses Compensation
Time Off & Leave
  • Paid Annual Leave (Vacation) - 24 working days
  • Sick leave - unlimited number of days, fully covered
Wellbeing Support
  • Mental Health Support (Therapy Compensation)
  • Holiday Helper Service
Workplace Tools & Assistance
  • Laptop provided by Company (after probation)
Work conditions
  • Remote work from EU
  • Flexible 8-hour workday, typically between 9:00 - 18:00 CET
  • Five working days, Monday to Friday
  • Public holidays observed according to Ukrainian legislation
  • Business trips to Bratislava every 3-6 months (company provides compensation of expenses)

At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.

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