Unity Gameplay Engineer | Build, Optimize, Collaborate

Bit Square Technologies

Bahawalnagar

On-site

PKR 893,000 - 1,339,000

Full time

2 days ago
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Job summary

Bit Square Technologies in Bahawalnagar is seeking a Unity Game Developer to design, implement, and maintain game features using Unity and C#. You will translate concepts into playable, performant gameplay and collaborate with designers, artists, and other developers.

The role emphasizes clean code, debugging, profiling, and extending existing codebases across the full game development lifecycle, with a focus on quality and iterative delivery.

Qualifications

  • Strong Unity game development skills with C# scripting and core gameplay implementation.
  • Proficiency in OOP, game architecture, and debugging/optimization techniques.
  • Able to work with assets (2D/3D, animations, audio) and integrate into Unity scenes.
  • Experience collaborating in cross-functional teams with clear documentation.
  • Understanding of game design principles, UX, and player engagement.
  • Familiarity with Git and agile or iterative development workflows.

Responsibilities

  • Design, develop, and maintain game features using Unity and C#.
  • Implement mechanics, UI elements, and systems.
  • Integrate assets and optimize performance across platforms.
  • Participate in code reviews and contribute to game architecture.
  • Document collaboration practices and maintain code quality.
  • Support full game development lifecycle from concept to release.

Skills

Unity
C# scripting
OO programming
Debugging
Asset integration
Cross-functional
Game design
Git

Education

Bachelor's degree in Computer Science
Bachelor's degree in Software Engineering
Bachelor's degree in Game Development

Tools

Git

Job description

Bit Square Technologies in Bahawalnagar is seeking a Unity Game Developer to design, implement, and maintain game features using Unity and C#. You will translate concepts into playable, performant gameplay and collaborate with designers, artists, and other developers.

The role emphasizes clean code, debugging, profiling, and extending existing codebases across the full game development lifecycle, with a focus on quality and iterative delivery.

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