AI-Powered 3D Game Artist: Environments & Assets

TapFire

Lahore

On-site

PKR 1,339,000 - 2,009,000

Full time

20 hours ago
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Job summary

TapFire in Lahore is seeking a versatile 3D Game Artist to craft appealing, performant art for mobile and HTML5 games. You’ll work across environments, props, characters, vehicles and visual polish from brief to asset production and playable builds.

The role emphasizes AI-assisted production and thoughtful use of generated assets, while ensuring quality, usability and seamless integration with the game. A strong portfolio and proficiency in Blender/Maya/3ds Max and Unity are essential for

Qualifications

  • Portfolio demonstrating 3D game art for real-time engines.
  • Experience creating environments, props, characters, and vehicles.
  • Familiarity with AI-assisted production workflows.
  • Ability to optimize assets for mobile and HTML5 platforms.

Responsibilities

  • Create and adapt game-ready environments, modular assets, props, characters, vehicles, and equipment.
  • Model, unwrap, texture and prepare assets with proper topology and materials.
  • Build and polish scenes with lighting and composition to support gameplay.
  • Produce texture variations, upgrade states, and visual cues for progression.
  • Integrate assets in the game engine and coordinate with developers on prefabs and collisions.
  • Optimize geometry and textures for platform budgets.
  • Support responsive gameplay visuals and VFX collaboration.
  • Review playable builds and fix issues through verification.
  • Maintain organized assets and progress updates in ClickUp.

Skills

3D fundamentals
Real-time game art
Unity real-time engine
Portfolio-based styling
AI-assisted workflows
Communication & feedback

Tools

Blender
Maya
3ds Max
Unity
Texturing tools

Job description

TapFire in Lahore is seeking a versatile 3D Game Artist to craft appealing, performant art for mobile and HTML5 games. You’ll work across environments, props, characters, vehicles and visual polish from brief to asset production and playable builds.

The role emphasizes AI-assisted production and thoughtful use of generated assets, while ensuring quality, usability and seamless integration with the game. A strong portfolio and proficiency in Blender/Maya/3ds Max and Unity are essential for

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