3D Character & Environment Artist

Algoryte

Islamabad

On-site

PKR 600,000 - 1,200,000

Full time

2 days ago
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Job summary

Algoryte in Islamabad is seeking a skilled 3D modeler to create virtual worlds and characters. You will translate sketches into polished assets and collaborate with artists, engineers and programmers to bring concepts to life.

The ideal candidate has expert knowledge of 3DS Max, Maya or ZBrush, at least two years of experience, and a strong eye for color, texture and rigging. Prototyping, UV mapping and asset optimization are part of the daily work.

Qualifications

  • Expert level knowledge of industry 3D design and animation tools.
  • Ability to take feedback and implement changes.
  • Extensive knowledge of character design, rigging and skinning.
  • Some familiarity with animation techniques.
  • Minimum 2 years of experience in 3D design and modeling.
  • Technical diploma in 3D modeling or a degree in fine arts
  • Some scripting experience will be an added bonus

Responsibilities

  • Create and manage digital assets
  • Interpret concept art and sketches to create virtual characters, environment and props
  • Follow design guidelines, asset naming conventions and other technical constraints
  • Prototype and iterate on models and characters based on feedback from team members
  • Create textures and UV maps
  • Optimize, refine and correct model geometry
  • Rig models and characters for animation
  • Work with artists, animators and programmers to execute projects on time
  • Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies

Skills

3DS Max
Maya
ZBrush
Character design
Rigging
Skinning
Animation techniques
Scripting
Feedback incorporation

Education

Diploma in 3D modeling or Fine Arts

Tools

3DS Max
Maya
ZBrush

Job description

Algoryte in Islamabad is seeking a skilled 3D modeler to create virtual worlds and characters. You will translate sketches into polished assets and collaborate with artists, engineers and programmers to bring concepts to life.

The ideal candidate has expert knowledge of 3DS Max, Maya or ZBrush, at least two years of experience, and a strong eye for color, texture and rigging. Prototyping, UV mapping and asset optimization are part of the daily work.

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