Senior Game Designer - Fruit Ninja

UserWise

España

Remote

PHP 3,535,651 - 5,303,476

Full time

14 days+

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Benefits offered by this job

Market competitive salary
Paid Time Off
Performance Bonus
Annual Performance Reviews

Job summary

A dynamic game services company is looking for a Senior Game Designer to join their remote team. This role focuses on designing player-centric game systems and gameplay features for live-service games, requiring at least three years of relevant experience. The ideal candidate has strong skills in core-loop design and gameplay, and is passionate about gaming. Benefits include competitive USD salaries, paid time off, and performance bonuses.

Qualifications

  • Minimum of 3 years experience in designing features and building games for live-service games.
  • Extensive understanding and skills in core-loop, gameplay, and systems design.
  • Passion for playing and making games.
  • Knowledge of the latest mobile gaming trends.

Responsibilities

  • Design and develop gameplay systems and rewards.
  • Own feature designs throughout the production cycle.
  • Collaborate with design and management teams for feature iterations.
  • Work with developers to ensure designs are accurately implemented.
  • Develop post-launch features to support the game lifecycle.

Skills

Core-loop design
Gameplay system design
Game balancing
Live-ops strategies
Excellent communication skills
Fluent English

Tools

Unity

Job description

Job Description

We're looking for a Senior Game Designer to join and help us on our adventure to make great player‑centric experiences! This is a full‑time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We're looking for creative, self‑driven, and collaborative problem‑solvers.

About UserWise

UserWise is a fast‑growing game services company that partners with top studios to scale and operate games reaching millions of players. We specialize in LiveOps, product strategy, game development, and monetization – with a strong focus on speed, quality, and creative impact. Our partners include iconic IPs and leading publishers across mobile and hybrid‑casual games.

Location

Remote – open to all EU locations

Type

Full time – Remote

Key Responsibilities
  • Design and develop core‑loops, systems, gameplay, and rewards for casual/hybrid casual games
  • Own feature designs and drive it through the production cycle into release and live‑ops
  • Collaborate with Design & Product Management to brainstorm, design, and iterate on features
  • Collaborate with UX and UI to build wireframes and flows that accentuate the feature design
  • Work with developers to ensure that designs are translated into code as per spec
  • Develop post‑launch/live‑ops features by integrating events to support the game throughout its life‑cycle
  • Pitch, communicate, and maintain a holistic view of the game design to facilitate production and vet ideas
  • Pitch and suggest ideas that can help overcome complex problems to create a better player experience
  • Deconstruct competitor game systems, loops, and features
Requirements
  • Minimum of 3 years experience in designing features and building games for live‑service games
  • Extensive understanding, skills, and experience with core‑loop, gameplay, and systems design
  • Proven success in gameplay, game system design, balancing, and live‑ops strategies
  • Experience on game engines like Unity is a plus
  • Player centric design and strong player empathy
  • Understanding other design areas outside gameplay and systems is a plus
  • Passion for playing and making games
  • Knowledge in latest mobile gaming trends
  • Excellent communication and interpersonal skills
  • English is the primary working language; candidates must be fluent in spoken and written English
Benefits
  • Market competitive, tax‑free USD salaries
  • Paid Time Off
  • Performance Bonus
  • Annual Performance Reviews
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