Senior Animator

SNK GAMES SINGAPORE PTE. LTD.

Santo Niño 1st

On-site

PHP 1,000,000 - 1,400,000

Full time

6 days ago
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Job summary

SNK Games Singapore Pte. Ltd. is seeking a Senior Animator to deliver high-quality character, creature, and object animations across our game projects.

You will collaborate with art, design, and programming teams to integrate animations into gameplay, optimize performance, mentor junior animators, and contribute to improvements in pipelines and tooling.

Experience with rigging, skinning, and motion capture workflows is a plus.

Qualifications

  • 5+ years of professional animation experience in game development.
  • Portfolio demonstrating a range of character animation work.
  • Proficiency in industry-standard software such as Maya or 3ds Max.
  • Solid understanding of animation principles, timing, weight, and character performance.
  • Experience implementing animations in game engines such as Unreal Engine or Unity.
  • Ability to work collaboratively and communicate effectively across disciplines.

Responsibilities

  • Create high-quality character animations that meet the artistic vision and technical requirements of the project.
  • Collaborate with the art, design, and programming teams to ensure animations integrate seamlessly into the gameplay experience.
  • Implement and iterate on animations within game engines, optimising for performance and technical constraints.
  • Provide guidance and constructive feedback to junior animators, supporting their development.
  • Contribute to the improvement of animation pipelines, tools, and workflows.
  • Stay current with industry trends and animation techniques, bringing new ideas to the team.

Skills

5+ years experience
Portfolio
Maya/3ds Max
Animation principles
Unreal/Unity
Collaboration

Tools

Maya
3ds Max
Unreal Engine
Unity

Job description

We are seeking an experienced Senior Animator to join our team and play a key role in delivering high-quality animations across our game projects. As a Senior Animator, you will bring characters, creatures, and objects to life with exceptional craft and technical precision, while contributing to the growth of the animation team around you.

Responsibilities:

  • Create high-quality character animations that meet the artistic vision and technical requirements of the project.
  • Collaborate with the art, design, and programming teams to ensure animations integrate seamlessly into the gameplay experience.
  • Implement and iterate on animations within game engines, optimising for performance and technical constraints.
  • Provide guidance and constructive feedback to junior animators, supporting their development.
  • Contribute to the improvement of animation pipelines, tools, and workflows.
  • Stay current with industry trends and animation techniques, bringing new ideas to the team.

Requirements:

  • Minimum 5 years of professional animation experience in game development or a related field.
  • Strong portfolio demonstrating a range of character animation work across multiple project types.
  • Proficiency in industry-standard animation software such as Maya or 3ds Max.
  • Solid understanding of animation principles, timing, weight, and character performance.
  • Experience implementing animations in game engines such as Unreal Engine or Unity.
  • Ability to work collaboratively and communicate effectively across disciplines.

Preferred Attributes:

  • Experience with rigging and skinning.
  • Familiarity with motion capture workflows and cleanup.
  • Experience mentoring or providing feedback to junior team members.
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