Real-Time Hair Artist for AAA Games

Keywords Studios Plc

Pasig

On-site

PHP 600,000 - 800,000

Full time

14 days+

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Benefits offered by this job

Great Place to Work Certified
Annual Wellness Subsidy
Birthday Leave
Wellbeing Leave
Vacation Leave/Sick Leave
HMO and Life Insurance

Job summary

Keywords Studios is seeking a highly skilled Hair Artist to join our team. The ideal candidate will design, groom, and texture realistic and stylized hair assets for characters in games projects, working closely with character artists, Leads, AD and technical teams to ensure high-quality results that align with the artistic vision and technical requirements.

The role requires a minimum of 2 years’ experience in hair modelling, grooming, and texturing, with proficiency in Maya/Blender, ZBrush,

Qualifications

  • Minimum 2 years of hair modelling, grooming and texturing experience.
  • Experience with AAA game development is preferred.
  • Proficiency in industry-standard tools (Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter).

Responsibilities

  • Design, sculpt, and texture high-quality hair assets using industry-standard tools.
  • Work on hair grooming, styling, and simulations for realistic and stylized characters.
  • Collaborate with character artists and animators to integrate hair assets into production.
  • Optimize hair assets for real-time rendering in game engines.
  • Implement physics-based hair movement and ensure natural behavior.
  • Stay updated with industry trends and research new techniques.
  • Troubleshoot and solve technical challenges related to hair rendering and performance.

Skills

Hair modelling
Hair grooming
Texturing
Collaboration & communication
Color theory

Tools

Maya/Blender
ZBrush
XGen
Photoshop CC
Substance Painter
Unreal Engine
Unity

Job description

Keywords Studios is seeking a highly skilled Hair Artist to join our team. The ideal candidate will design, groom, and texture realistic and stylized hair assets for characters in games projects, working closely with character artists, Leads, AD and technical teams to ensure high-quality results that align with the artistic vision and technical requirements.

The role requires a minimum of 2 years’ experience in hair modelling, grooming, and texturing, with proficiency in Maya/Blender, ZBrush,

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