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iCXeed Philippines Inc. is seeking a Junior UI/UX Designer in Manila who is eager to grow in a fast-moving environment. You will handle design problems from wireframes to polished screens with mentorship and hands-on learning.
You’ll collaborate with developers, participate in basic UX research, and contribute to design systems while applying responsive design across web and mobile. Fresh graduates are welcome to apply and build their craft with real-world impact.
We're looking for a creative and curious Junior UI/UX Designer to join our growing team. This role is open to fresh graduates and recent graduates who are eager to grow their craft in a real-world, fast-moving environment.
You'll work on meaningful design problems — from wireframes to polished, developer-ready screens — with mentorship and room to learn along the way.
Design user flows, wireframes, and high-fidelity screens for web and mobile products
Build and maintain UI components using Figma (frames, Auto Layout, variants, styles)
Create simple interactive prototypes to communicate design intent
Apply responsive design principles across desktop, tablet, and mobile layouts
Contribute to and follow established design systems and component libraries
Collaborate with developers during handoff — prepare specs, annotate screens, and ensure implementation accuracy
Participate in basic UX research activities such as user interviews, usability tests, and persona development
Present and explain design decisions clearly to teammates and stakeholders
Incorporate feedback iteratively and continuously improve your work
UI/UX Fundamentals: Solid grasp of user flows, wireframes, visual hierarchy, spacing, and typography
Figma: Comfortable with frames, components, Auto Layout, variants, prototyping, and styles
Visual Design: Good eye for alignment, spacing, colour, typography, and consistency
UX Thinking: Ability to explain why you designed something — not just how it looks
Responsive Design: Understands layouts across desktop, tablet, and mobile
Design Systems: Basic understanding of components, tokens, and reusable patterns
Prototyping: Can create simple interactive prototypes in Figma
Attention to Detail: Spots inconsistencies in spacing, typography, and components before anyone else does
UX Research: Exposure to user interviews, usability testing, personas, and journey maps
Handoff: Experience preparing design specs and files for development teams
Communication: Can explain design decisions clearly and give/receive feedback well
Problem Solving: Can work through an unclear brief instead of waiting for exact instructions
Learning Ability: Actively reflects on feedback and continuously improves
Fresh or recent graduate of any design-related course (Multimedia Arts, Graphic Design, Computer Science, Information Technology, or similar)
A portfolio showcasing UI/UX work — school projects, personal projects, or freelance work are all welcome