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Techtronic Product Development Ltd. is seeking a creative and technically skilled 3D Generalist to manage the full production workflow from CAD conversion to texturing, animation, and asset preparation for motion graphics and product visualization.
You will optimize assets for GLB export, develop scenes in Blender and 3ds Max, and collaborate with design teams to produce production-ready assets for retail design applications.
We are looking for a creative and technically skilled 3D Generalist to handle the complete 3D production workflow: from CAD file conversion and 3D modeling to texturing, scene creation, animation, and asset preparation. The role involves creating optimized, production-ready 3D assets for motion graphics, product visualization, animation, and retail design applications.
CAD Processing and Conversion: Import and process SolidWorks files (.STP, .STEP, .X_T, .PRT) and convert parametric models into polygonal geometry suitable for animation, rendering, and visualization.
3D Modeling and Optimization: Perform modeling from images, photographs, technical drawings, and references. Handle retopology, remeshing, and mesh optimization while maintaining model accuracy and quality.
UV Mapping and Texturing: Perform UV unwrapping, create materials, and apply textures to 3D models.
GLB Conversion: Export and optimize 3D models in GLB format to ensure proper geometry, UV mapping, PBR materials, textures, and visual presentation. Configure appropriate lighting or environment settings and verify compatibility with the intended 3D viewer.
Scene and Environment Creation: Develop 3D scenes, environments, lighting, and compositions using Blender and/or Autodesk 3ds Max.
3D Animation and Motion Graphics: Animate 3D models, products, and cameras using Blender and/or Autodesk 3ds Max and integrate animations into Adobe After Effects.
Retail Design Assets: Create and prepare 3D assets for use by retail designers in their design layouts and presentations.
Asset Library Management: Organize, maintain, and optimize the company’s 3D asset library.
Bachelor’s degree in design or a related discipline.
Proficiency in Blender and/or Autodesk 3ds Max, particularly in modeling, geometry editing, UV mapping, texturing, scene creation, and animation
Working knowledge of Adobe After Effects
Experience with processing and converting SolidWorks CAD files
Strong understanding of polygonal modeling, retopology, remeshing, and mesh optimization
Experience with UV mapping, PBR materials, texturing, and GLB export workflows
Understanding of 3D animation principles, lighting, composition, and rendering
Ability to create accurate 3D models from images and technical references
Strong organizational skills, attention to detail, and the ability to meet deadlines
Experience with Unreal Engine, real-time visualization, advanced lighting and rendering, procedural modeling, product animation, and CAD-to-3D conversion is an advantage. Experience creating 3D assets for retail spaces, commercial interiors, and product visualization is also preferred.