3D Artist Generalist - Modelling & Texturing

Chimera Entertainment

Cebu City

On-site

PHP 1,845,018 - 3,075,031

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Job summary

Chimera Entertainment is seeking a 3D Artist Generalist in Cebu City to create high-quality game-ready assets. Your role focuses on modelling and texturing across various tasks in our game projects, working closely with teams in Munich.

The ideal candidate possesses strong Blender skills, a diverse portfolio, and good English communication. This contract role is planned for around 1-2 years with an immediate start available.

Qualifications

  • Strong experience creating low-poly assets in Blender.
  • Proficiency in Photoshop for texturing required.
  • Diverse portfolio showing props and characters preferred.
  • Availability from around June 2026 or as soon as possible.

Responsibilities

  • Create low-poly 3D assets for props and characters.
  • Deliver clean, game-ready assets with proper topology.
  • Collaborate with Cebu and Munich teams reliably.

Skills

Blender for low-poly game asset creation
Photoshop for texturing
Aesthetic sense for stylised art
Clean topology understanding
Very good English communication

Job description

About Us

Chimera Entertainmentis an independent game development studio based in Germany. We create high-quality games through strong collaboration, clear ownership, and thoughtful production processes.

Our teams combine creative ambition with pragmatic execution. We value people who communicate openly, think insystems, take responsibility for their work, and help the team make better decisions.

To strengthen our development team, we are looking for a3D Artist Generalist - Modelling & Texturing who enjoys creating game-ready assets and working across a variety of visual production tasks.

Your role:

As a 3D Artist Generalist, you will create and iterate on 3D assets for our game projects. Your focus will be on modelling and texturing, with a mix of characters, props, and other production assets depending on project needs.

You will work onsite from our Cebu office and support our Munich team as part of a distributed art setup.

We are looking for someone who can work reliably within an existing art direction, create clean and usable assets, and collaborate closely with other artists and disciplines. You do not need to be a specialist in only one narrow area - we are looking for a generalist mindset and a strong production attitude.

You should be comfortable collaborating sharing work in progress, receiving feedback, and communicating clearly about status, questions, and dependencies.

This position is offered on a contractor basis and is planned for an initial project duration of approximately 1–2 years.

Your responsibilities will include:
  • Create low-poly 3D assets in Blender: props, environment/architectural pieces, and characters.
  • Work on modelling and texturing tasks from blockout to final implementation-ready assets.
  • Follow existing art direction, style guides, and production requirements.
  • Deliver clean, game-ready assets with proper topology, scale, and readability.
  • Iterate based on feedback from art direction, design, and production.
  • Prepare assets for use in Unity or for further implementation by the team.
  • Support the art team with a variety of 3D production tasks.
  • Collaborate reliably with the Cebu and Munich teams, sharing WIP and communicating status
Your profile:
  • Strong experience with Blender for low-poly game asset creation (props, environments, characters)
  • Confident use of Photoshop for texturing (no time to train basics).
  • Diverse portfolio showing props and characters (environments are a plus).
  • Clean topology with an understanding of edge flow and animatability.
  • Good aesthetic sense for stylised art, colour harmony, and shapes.
  • Very good written and spoken English for daily collaboration with the Munich team.
  • Proactive, open, and communicative working style.
  • Availability from around June 2026 or as soon as possible.
Nice to have:
  • Experience integrating your own assets in Unity.
  • Experience with stylised/hand-painted textures and Substance Painter.
  • Basic understanding of character rigging.
  • Familiarity with AI 3D tools (e.g. Rodin, Meshy).
  • Shipped game experience (portfolio quality is more important than credits).

We are very much looking forward to your application. Please apply with your current CV and a link to your portfolio (for example GitHub, Artstation, or your personal website), so we can get a good impression of your previous projects.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

3D Artist Generalist - Modelling & Texturing
3D Artist Generalist - Modelling & Texturing

Chimera Entertainment • Philippines

On-site
PHP 1,850,000 - 2,777,000
3D Artist Generalist - Modelling & Texturing
3D Artist Generalist - Modelling & Texturing

Impleo • Philippines

On-site
PHP 1,542,000 - 2,160,000
Senior Technical Artist - 3D & Unity
Senior Technical Artist - 3D & Unity

Chimera Entertainment • Philippines

Hybrid
PHP 1,847,000 - 3,079,000
Senior Technical Artist - 3D & Unity
Senior Technical Artist - 3D & Unity

Delta • Cebu City

On-site
PHP 1,846,000 - 3,077,000
Senior Technical Artist - 3D & Unity
Senior Technical Artist - 3D & Unity

Impleo • Philippines

On-site
3D Artist Generalist — Modelling & Texturing for Games
3D Artist Generalist — Modelling & Texturing for Games

Impleo • Philippines

On-site
PHP 1,542,000 - 2,160,000
Blender 3D Generalist Artist: Modelling & Texturing
Blender 3D Generalist Artist: Modelling & Texturing

Chimera Entertainment • Cebu City

On-site
PHP 1,845,000 - 3,076,000
Contract 3D Generalist Artist - Low-Poly, Blender
Contract 3D Generalist Artist - Low-Poly, Blender

Chimera Entertainment • Philippines

On-site
PHP 1,850,000 - 2,777,000
Experienced Unity Gameplay Programmer
Experienced Unity Gameplay Programmer

Chimera Entertainment • Philippines

Hybrid
PHP 2,463,000 - 4,311,000
Senior Technical Artist - 3D & Unity (Contract, 1-2 yrs)
Senior Technical Artist - 3D & Unity (Contract, 1-2 yrs)

Chimera Entertainment • Philippines

Hybrid
PHP 1,847,000 - 3,079,000