AAA 3D Generalist Artist — Realistic Asset Creation

Secret 6

Metro Manila

Presencial

PHP 900.000 - 1.400.000

Jornada completa

Hace 6 días
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Ventajas ofrecidas por este puesto de trabajo

AAA projects
Stable employment
Training platforms
Gaming community
Like-minded team
Diversity & inclusion

Descripción de la vacante

Secret 6 in the Philippines is seeking a skilled 3D Generalist Artist to design and create high-fidelity assets for immersive gaming experiences. You will handle hard surface models, environments, props, and organic elements using Maya, ZBrush, Substance Painter and Designer.

You will optimize assets for real-time rendering, develop clean topology and textures, collaborate with concept artists and leads, and participate in reviews to integrate feedback.

Formación

  • 3–5 years of experience in AAA game development with generalist skills across hard surface and other asset types.
  • Strong background in art, design, or a related field.
  • Deep understanding of realistic & high fidelity hard surface modeling techniques, including high-to-low poly workflows, baking, and texturing.
  • Proficiency in Maya, ZBrush, Substance Painter/Designer or similar tools.
  • Accurate grasp of art fundamentals, including shape language, material definition, and lighting.
  • Creativity, resourcefulness, and problem-solving skills to tackle complex modeling challenges.
  • Excellent communication and teamwork skills to collaborate with cross-functional teams.
  • Ability to take direction, apply feedback constructively, and work efficiently within deadlines.
  • Experience across multiple asset types (hard surface, props, environments, organic) is a strong plus.
  • Has at least one AAA released title under their belt

Responsabilidades

  • Design and create high-fidelity 3D assets for AAA games to meet artistic and technical requirements.
  • Optimize assets for real-time rendering while maintaining quality.
  • Collaborate with concept artists and leads on artistic direction and gameplay needs.
  • Develop clean topology, UVs, and texture maps per project standards.
  • Support multiple art areas as needed and adapt to feedback.
  • Stay updated on industry trends and continuously improve workflow.

Conocimientos

AAA game development
3D generalist
Hard surface modeling
Low-Poly / High-Poly
Texture baking
UV mapping
Collaboration
Deadline driven
Problem solving
Real-time optimization

Herramientas

Maya
ZBrush
Substance Painter
Substance Designer

Descripción del empleo

Secret 6 in the Philippines is seeking a skilled 3D Generalist Artist to design and create high-fidelity assets for immersive gaming experiences. You will handle hard surface models, environments, props, and organic elements using Maya, ZBrush, Substance Painter and Designer.

You will optimize assets for real-time rendering, develop clean topology and textures, collaborate with concept artists and leads, and participate in reviews to integrate feedback.

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