Senior Game Systems Designer — Core Combat & Progression

Placements24

Queenstown

On-site

NZD 90,000 - 130,000

Full time

4 days ago
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Benefits offered by this job

Career growth
Medical aid
Provident fund
Team-building activities
Modern office facilities

Job summary

Placements24 in Queenstown, NZ, seeks a Senior Game Systems Designer to craft core mechanics, balance systems, and drive the player's progression. You will prototype, iterate, and collaborate with programmers, artists, and fellow designers to deliver engaging gameplay experiences.

The role focuses on combat, economy, progression, and AI behavior, requiring strong analytical thinking and a track record of shipping complex game systems in an on-site studio setting.

Qualifications

  • Minimum of 5 years of experience in game design, with a focus on systems design.
  • Strong portfolio demonstrating experience in designing complex and engaging game systems.
  • Bachelor's degree in Game Design, Computer Science, or related field, or equivalent professional experience.

Responsibilities

  • Design, document, and implement core game systems such as combat mechanics, economy balancing, player progression, and AI behavior.
  • Create detailed design specifications and prototypes for new systems.
  • Collaborate closely with programmers, artists, and other designers to integrate systems seamlessly into the game.
  • Analyze gameplay data and player feedback to identify areas for improvement and iterate on system design.
  • Ensure systems are well-balanced, engaging, and aligned with the overall game vision.
  • Contribute to the overall game design process, including brainstorming and feature definition.
  • Mentor junior designers and provide constructive feedback on system design.
  • Stay informed about current trends and innovations in game systems design.
  • Conduct playtesting sessions to evaluate system effectiveness.

Skills

Systems design
Combat design
Economy balancing
Player progression
AI behavior
Lua
Python

Education

Bachelor's degree in Game Design, Computer Science, or related field

Tools

Lua
Python

Job description

Placements24 in Queenstown, NZ, seeks a Senior Game Systems Designer to craft core mechanics, balance systems, and drive the player's progression. You will prototype, iterate, and collaborate with programmers, artists, and fellow designers to deliver engaging gameplay experiences.

The role focuses on combat, economy, progression, and AI behavior, requiring strong analytical thinking and a track record of shipping complex game systems in an on-site studio setting.

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