Technical Artist

Careers

Breda

Ibrido

EUR 43.000 - 64.000

Tempo pieno

6 giorni fa
Candidati tra i primi
Generatore di candidature

Distinguiti per questa posizione — genera un curriculum e una lettera di presentazione personalizzati in circa un minuto.

Supera i filtri ATS

Vantaggi offerti da questo lavoro

Hybrid work option
Relocation support
ABP pension scheme
8.3% year-end bonus
8% holiday allowance
Professional development hours
11 weeks holidays (full-time)

Descrizione del lavoro

BUas Cradle is seeking a Technical Artist (0.8-1 FTE) to join the R&D lab in Breda. You will develop and integrate digital human systems and assets, including facial rigs, shading and realistic movement, across Unreal and Unity engines, collaborating with programmers and designers on AI, VR, AR projects.

This role covers Houdini-based pipelines, tool development in Python, and mentoring teammates, with a hybrid work option and relocation support for international talent.

Competenze

  • Proven experience as a Technical Artist or similar hybrid role.
  • Experience with Houdini procedural workflows and character rigging.
  • Experience with Unreal/Unity engines, including shaders/visual scripting."
  • Experience with 3D modelling tools like Maya or Blender and digital human pipelines.
  • Solid scripting knowledge for tool development (Python).
  • Strong communication and organisational skills; translating technical requirements for non-technical audiences.
  • English language proficiency is essential for an international setting.

Mansioni

  • Advise on technical standards and best practices for the team.
  • Develop and integrate digital human systems and assets, including facial rigs, shading and movement.
  • Develop and refine high-quality 3D assets within complex technical requirements.
  • Design and optimise Houdini-based pipelines for assets, simulations and effects.
  • Develop and implement R&D software features to extend 3D workflows and propose solutions.
  • Collaborate with programmers to build tools and pipelines; translate constraints into solutions.
  • Maintain content within Unreal and Unity, including shaders and technical setups.
  • Act as a technical contact for clients and stakeholders; ensure performance across platforms.
  • Mentor teammates and document workflows to support knowledge sharing.

Conoscenze

English communication
Problem solving

Strumenti

Houdini
Unreal Engine
Unity
Maya
Blender
Python scripting

Descrizione del lavoro

About this job

As a Technical Artist (0.8-1 FTE), you will mainly work for Cradle, which is the research and development lab of the Academy for AI, Games & Media (AGM) at Breda University of Applied Sciences (BUas). Cradle focuses on developing the next generation of serious games, applications and digital twins. It combines cutting-edge technologies like artificial intelligence (AI), virtual reality (VR), augmented reality (AR), motion capture and game technology with creative design and storytelling. Cradle is the hub that brings together students, researchers and industry professionals, including programmers, artists and designers.

As part of the R&D department, you will work on a range of projects, which all vary in objective and content. The projects come from the domains of Media, Animation, Mixed Reality, Entertainment Games, Digital Twins, and Applied and Serious Games. They will always fit one or more of our professorships, involve external partners and aim to drive innovation.

  • Advising on technical standards and developing best practices for the team;
  • Developing and integrating digital human systems and assets, including facial rigs, skin shading and realistic movement;
  • Developing and refining high-quality 3D assets within complex technical requirements;
  • Designing, building and optimising Houdini-based pipelines for procedural assets, simulations and effects;
  • Developing and implementing R&D software features to extend or improve 3D character workflows, and proposing technical solutions;
  • Working with programmers to design and develop tools and pipelines, translating technical constraints into practical solutions;
  • Building, optimising and maintaining content within the Unreal and Unity engines, including shaders/materials, visual scripts and technical setups;
  • Acting as a technical point of contact for clients and stakeholders, interpreting and translating requirements into feasible technical solutions;
  • Ensuring assets meet performance and quality requirements across target platforms, and independently troubleshooting complex technical issues;
  • Mentoring and supporting other team members and documenting workflows and tools to support knowledge-sharing across the team.

You love to work with experts and enjoy the benefits of working in an educational environment. As part of a small, close-knit team, you'll sometimes find yourself picking up tasks outside your usual remit -- and you're the kind of person who takes that in your stride. BUas aims to create a stimulating workplace for both students and staff, to enable them to integrate knowledge and skills, to develop their talents to the fullest and apply these to society in a professional and responsible manner.

What do we offer?
  • The salary for this position amounts to a monthly minimum of €3,826.54 and a monthly maximum of €5,699.76 (gross amounts based on full-time employment);
  • This position is classified in scale 10 of the cao-hbo (collective labour agreement). Your official job title will be Researcher;
  • This position involves a one-year employment contract with the possibility of conversion into an indefinite employment contract;
  • Your commuting expenses will be fully reimbursed when you travel by public transport;
  • You will receive a contribution towards your health insurance costs;
  • You will receive an end-of-year bonus of 8.3% in December and an annual holiday allowance of 8% in May;
  • You will also be awarded professional development hours every year and almost 11 weeks of holiday entitlements in a full-time position;
  • You have the option to work partly from home, which can help improve your work-life balance;
  • You will build an attractive pension through the ABP pension fund;
  • Working at BUas means always striving for 'the plus'. BUas aims to be more than just a university of applied sciences, continuously focusing on development and creating meaningful experiences;
  • You will be working at a top-ranked university of applied sciences on a green, sustainable campus near the city centre of Breda;
  • You will be working in an attractive and friendly working environment together with enthusiastic colleagues from the industry and students from around the world;
  • Moving from abroad to Breda in the Netherlands? We provide support and financial compensation for relocation and settling in the Netherlands. Dutch tax authorities may offer tax reductions to applicants from abroad, making tax rates comparable to those in the UK and US.
What do we ask of you?
  • You have proven experience as a Technical Artist or in a similar technical/art hybrid role, including experience in independently developing and delivering technical solutions;
  • You are curious and innovative. You are comfortable working on research projects that run into challenges without an existing 'best solution';
  • You have extensive experience with Houdini, including procedural workflows and simulations, rigging for 3D characters and/or digital humans, including complex or custom rig systems and experience with artist workflows in the Unreal and Unity engines, including shaders/materials, visual scripting and technical setup;
  • You have experience with 3D modelling software like Maya or Blender and an understanding of digital human pipelines, including facial rigging, realistic animation and lifelike shading;
  • You have solid scripting knowledge for tool development (Python) and are able to build tools independently and contribute to pipeline development with programmers;
  • You have good communication and organisational skills, including experience in communicating with clients or external stakeholders, and translating technical requirements and solutions for non-technical audiences;
  • You have a positive and proactive attitude, with a team-oriented mindset and versatility. With your strong solution engineering abilities, you are able to independently scope, design and deliver technical solutions to complex open-ended problems. You are comfortable contributing across a range of technical-art tasks within this small team;
  • You will be working in an international and intercultural setting. Therefore, having excellent verbal and written communication skills in English is a necessity.
More about us

Breda University of Applied Sciences (hereafter referred to as BUas) is a specialist, small-scale and international university of applied sciences. BUas offers bachelor's and master's degree programmes at both professional and academic levels, with expertise in closely interrelated fields: Tourism, Leisure & Events, Hotel & Facility, Logistics & Built Environment, Media & Creative Business, Games, and Data Science & AI. Our strength lies in the ability to connect these fields.

We aim to create added value in our education and research for our students, and therefore also for business and society. We provide our students with knowledge as well as 'BUas Skills for Life', empowering them to thrive in a constantly changing world and contribute to making it a better place. We encourage our employees to lead by example, fostering independence, collaboration and practical research that can be applied in real-world contexts.

We are curious about the world around us, considerate of each other, and committed to creating a healthy living and working environment for students and staff. This ethos defines how we operate on our campus. Within our inspiring learning community, we encourage each other to optimally develop our talents, combine knowledge and skills, and apply them in society in a sustainable manner.

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