Senior Game Artist: Lead Visuals for Mobile Prototypes

Lucky Kat Studios

Den Haag

Hybrid

EUR 65,000 - 95,000

Full time

14 days+

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Job summary

Lucky Kat Studios in The Hague is seeking a Senior Game Artist to define the visual direction of upcoming titles. You will shape concepts into production-ready prototypes, create stylised 2D and 3D assets, and work closely with developers and producers to ensure game feel is cohesive and polished.

You will lead a small team of artists, balance visual quality with rapid prototyping, and push forward an efficient art pipeline in a fast-paced mobile game environment.

Qualifications

  • Deep passion for games and curiosity about art.
  • Senior/Lead Artist with mobile game experience preferred.
  • Fluent English in speech and writing.
  • Strong visual design, composition, color, and hierarchy.
  • 3D generalist: modelling, UVs, texturing, rigging, animation.
  • Ability to lead a small team and give clear art direction.
  • Comfort with AI-assisted tools for rapid exploration.
  • Ability to manage multiple prototypes in a fast-paced environment.
  • Excellent communication and ability to pitch ideas and take feedback.
  • Willingness to self-learn new tools and workflows.

Responsibilities

  • Define and own the visual direction from concepts to prototypes.
  • Turn ideas into clear visual concepts quickly without overproduction.
  • Plan art work across multiple prototypes balancing speed and quality.
  • Create game-ready 2D/3D assets and implement in scenes.
  • Collaborate with developers/producers to ensure cohesive game feel.
  • Provide directional feedback to peers to maintain visual consistency.
  • Improve art pipeline and processes for team efficiency.

Skills

Senior/Lead Artist
Mobile games
English fluent
Art direction
3D generalist
2D/3D assets
Portfolio
Communication
Pipeline leadership

Tools

Unity

Job description

Lucky Kat Studios in The Hague is seeking a Senior Game Artist to define the visual direction of upcoming titles. You will shape concepts into production-ready prototypes, create stylised 2D and 3D assets, and work closely with developers and producers to ensure game feel is cohesive and polished.

You will lead a small team of artists, balance visual quality with rapid prototyping, and push forward an efficient art pipeline in a fast-paced mobile game environment.

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