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Delft University of Technology invites applications for a PhD position focused on analyzing the complexity of structured distributed game equilibrium problems and developing data-driven decomposition and high-performance computational methods. The role includes teaching activities such as supervising lab sessions and mentoring BSc/MSc students.
The candidate should hold an MSc in Systems and Control or related field, with strong affinity for optimization or game theory, and excellent English
Analyze the complexity of relevant structured classes of distributed game equilibrium problems. Develop data-driven decomposition methods for structured game equilibrium problems. Develop data-driven, fast and scalable computational methods for game equilibrium problems. Develop an open-source computational toolbox for dynamic game equilibrium problems.
Teaching activities are part of your PhD trajectory and may include, for example: supervising workgroups or lab sessions, assisting in courses, or mentoring BSc and MSc students. While teaching will not be your main responsibility, it offers valuable experience that supports your development and prepares you for future academic or professional roles.
You hold an MSc degree (or close to completion) in Systems and Control, or Electrical/Mechanical Engineering, or Applied Mathematics, or related field. You have experience with, or a strong affinity for, Systems and Control, or Optimization, or Game Theory. You demonstrate excellent analytical and critical thinking skills, combined with curiosity and diligence. You have strong communication skills and an excellent command of English (knowledge of Dutch is not required).
Curriculum vitae. Statement of motivation and research interests (up to one page). Transcripts of all exams taken and obtained degrees (in English). Up to 3 research-oriented documents (e.g. thesis, conference/journal publication).