CGI Automotive Artist (3Ds Max & V-Ray)

INDG | Grip

Amsterdam

On-site

EUR 55,000 - 75,000

Full time

14 days+
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Job summary

INDG Grip is seeking a Senior 3D Artist to convert automotive data into premium CGI. You will work from high‑poly vehicle assets, build materials, render stills and animations, and ensure consistency across large content sets for configurators and campaigns.

You will own the render pipeline, evaluate image quality across lighting, materials, geometry, and compositing, and refine details like paint finishes, glass, leather, and chrome to achieve photoreal results.

Qualifications

  • Strong experience in automotive CGI and high-end production.
  • Experience with physically based materials, lighting, render passes, compositing.
  • Portfolio or showreel demonstrating seniority and finished output.

Responsibilities

  • Create automotive CGI that holds up at close range: build stills and animations from high-poly vehicle models, texture, shade, light, render, and composite content across automotive brands.
  • Own the render pipeline: evaluate image quality from a senior production perspective and refine lighting, materials, geometry, and compositing to achieve photoreal results.
  • Work inside scalable production pipelines: follow naming/versioning/render-layer standards and keep assets reusable for configurators and campaigns.
  • Improve quality while delivering content: implement feedback from art directors and production teams to reduce rework and improve material libraries and lighting templates.

Skills

Automotive CGI
High-end 3D production
English communication

Tools

3ds Max
V-Ray
Photoshop
Nuke/After Effects

Job description

INDG creates digital twins and CGI content systems for global product brands. In our Automotive vertical, that means turning complex vehicle data into images and animations that can represent a car across configurators, launch campaigns, print, exhibitions, and promotional videos.

We are looking for a Senior 3D Artist who can turn complex automotive data into polished visual output. You will work from high-poly vehicle assets, build materials, render stills and animations, composite final images, and keep quality consistent across large content sets.

Your impact is visible. You will create content that represents premium automotive brands in configurators, campaigns, launch campaigns, retail tools, and large-format experiences. The work must look beautiful, but it also has to survive scale.

What You Will Do
  • Create automotive CGI that holds up at close range
    Build still images and animations from high-poly vehicle models. Texture, shade, light, render, and composite final content for automotive brands with strict visual standards. You will work on exteriors, interiors, detail crops, accessories, colorways, wheels, trims, and motion sequences.

  • Own the render, not just the task
    Evaluate image quality from a senior production perspective. You can see when a render issue comes from lighting, material response, geometry, camera setup, render settings, or compositing. You will refine clearcoat, metallic flakes, glass, rubber, leather, stitching, displays, brushed metal, chrome, and shadow behavior until the image feels physically and visually right.

  • Work inside scalable production pipelines
    Create scenes and outputs that can survive large content sets. You will follow naming, versioning, render‑layer, compositing, and scene‑organization standards. You will help keep assets clean, reusable, and ready for configurators, campaign derivatives, market adaptations, and automated content workflows.

  • Improve quality while delivering content
    Implement feedback from art directors, leads, clients, and production teams without losing control of the setup. You will spot recurring issues, improve material libraries, refine lighting templates, document useful fixes, and help reduce manual rework across automotive production.


You Have
  • Strong experience in automotive CGI and high-end 3D production. You are comfortable working with complex high‑poly models, physically based materials, lighting setups, render passes, compositing workflows, and final image polish.

  • You know 3ds Max, V‑Ray, Photoshop, and Nuke or After Effects at a professional level. Your portfolio or showreel demonstrates seniority through visual judgment, technical control, and finished output, not just clean modeling or isolated shots.

  • You can communicate clearly in English with artists, leads, producers, and technical teams. You can explain what is wrong in an image, what needs to change, and what tradeoff is being made.

Why Join INDG

INDG has spent more than 20 years building visual production systems for global brands. We are not a traditional creative agency and not a pure software vendor. We build the systems that turn physical products into digital twins, production‑grade CGI, and scalable content.

Grip extends that work into AI‑assisted content orchestration. For a Senior 3D Artist, that means your craft does not disappear into automation. It defines the quality standard the system must reproduce.

The procedure

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