Virtual Reality (VR) Engineer

Asia Pacific University of Technology & Innovation (APU)

Kuala Lumpur

On-site

MYR 78,000 - 134,000

Full time

2 days ago
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Job summary

APU invites a technical leader to mentor students, oversee the XR Studio operations, and drive VR/AR project development on campus. The role focuses on maintaining a functional studio environment for staff and students.

Key responsibilities include advancing VR/AR hardware and software, refining 3D pipelines, and fostering public/private partnerships to deliver quality outputs in a dynamic academic setting.

Qualifications

  • Bachelor’s degree in Computer Science, Computer Engineering or equivalent.
  • Experience with VR/MR/AR development and 3D formats (FBX, glTF, COLLADA/DAE, OBJ).
  • Experience with API design for realtime 3D applications.
  • Experience with C/C++ or C# and at least one 3D engine (Unity, Unreal).
  • Experience in 3D pipelines and interactive real-time 3D products.

Responsibilities

  • Provide technical leadership mentoring students and oversee XR Studio operations.
  • Develop innovative VR/AR projects and align with university strategy to ensure studio readiness.
  • Improve VR/AR hardware/software and 3D pipeline processes.
  • Foster partnerships and ensure high-quality project outputs.

Skills

XR development
3D file formats
API design
C/C++ / C#
Unity / Unreal

Education

Bachelor's degree in CS/CE

Tools

Unity
Unreal Engine

Job description

  • Provide technical leadership support pertaining to mentoring students, developing innovative VR/AR projects and managing the operations & maintenance of the APU XR Studio.
  • Responsible for managing developments and activity implementation for XR Studio in alignment with the university’s mission and strategic plan to have the XR developments and studio be fully functional by students/staff.
  • Responsible for continuous improvement and enhancements of the VR/AR hardware and software.
  • Creates a dynamic environment that focuses on quality project outputs, fostering institutional public/private partnerships within the VR/AR eco-system, promoting innovation and managing the XR studio.
General requirements
  • Bachelor’s degree in Computer Science, Computer Engineering or equivalent combination of education and experience.
  • Experience with any of the following: VR / MR / AR development, 3D file formats (such as FBX, gITF, COLLADA/DAE, OBJ) or character animation (avatar systems, and human representation).
  • Experience with API design and implementation for realtime 3D applications.
  • Experience building and releasing commercial software in C/C++, C# or similar language.
  • Experience with any 3D engines (Unity, Unreal, etc).
  • Experience in any of the following: developing 3D pipelines processing models (scenes, textures, materials and animation), developing software within the game development process or experience building interactive real-time 3D products.

We thank you for your application. Please note that only shortlisted candidates will be contacted.

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