Mobile Game UI/UX Designer (Remote)

Keywords Studios

Malaysia

Hybrid

MYR 78,000 - 134,000

Full time

14 days+
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Job summary

Keywords Studios is seeking an enthusiastic UI/UX Designer to shape the visual quality and usability of a game’s interface, creating clear, polished assets and coordinating with artists, engineers, and designers. You’ll develop UI screens, HUDs, icons, menus, and interactive visuals, ensuring alignment with art direction and technical requirements.

The role requires a proven UI Artist background in game development, a strong portfolio, and familiarity with Unity/Unreal or similar engines.

Qualifications

  • Proven experience as a User Interface Artist or similar role in game development.
  • Experience on at least one shipped or live game title, ideally on mobile.
  • Strong portfolio demonstrating UI art skills, including menus, HUDs, icons, and polished final UI assets.
  • Good understanding of mobile UI constraints, readability, touch interaction, and asset optimisation.
  • Experience with modern game engines such as Unity, Unreal Engine, or proprietary engines is a plus.
  • Experience on console titles is a plus.
  • Experience with UI animation, motion design, or 3D UI elements is a plus.
  • Familiarity with tools such as Photoshop, Illustrator, Figma, After Effects, Spine, or similar UI/art tools is a plus.

Responsibilities

  • Concept and design UI and HUD layouts and assets, including menus, icons, buttons, frames, panels, and other interface elements, from wireframes and mock-ups through to final in-engine implementation.
  • Develop clear and visually appealing UI solutions that bring simplicity and user-friendliness to complex design challenges.
  • Ensure the user interface experience is intuitive, readable, and consistent, while remaining faithful to the overall art direction.
  • Maintain a consistent visual aesthetic across all UI assets and screens.
  • Work with the Lead Artist, Designers, Engineers, and Technical Artists to produce well-optimised assets in line with technical requirements and production conventions.
  • Create wireframes, mock-ups, user flows, and visual prototypes in collaboration with Designers to communicate interaction and layout ideas.
  • Support the creation and layout of animated UI elements and, where required, 3D UI elements.
  • Review existing UI layouts, menus, and assets, and propose visual and usability improvements.
  • Clearly articulate the reasoning behind design choices and respond constructively to feedback.
  • Engage in the wider design and art process, providing feedback and suggestions to help deliver the best possible user interface experience.
  • Participate in task planning, estimation, and scheduling with the Lead Artist and Production Team.

Skills

UI/UX design
Game UI
Collaboration
Communication

Tools

Photoshop
Illustrator
Figma
After Effects
Spine

Job description

Keywords Studios is seeking an enthusiastic UI/UX Designer to shape the visual quality and usability of a game’s interface, creating clear, polished assets and coordinating with artists, engineers, and designers. You’ll develop UI screens, HUDs, icons, menus, and interactive visuals, ensuring alignment with art direction and technical requirements.

The role requires a proven UI Artist background in game development, a strong portfolio, and familiarity with Unity/Unreal or similar engines.

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