Experience Design Intern

Global Sports Jobs Limited

Kuala Lumpur

On-site

MYR 13,000 - 20,000

Part time

14 days+

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Benefits offered by this job

Health benefits
Paid time off
Parental leave
Free video games
Employee Resource Groups

Job summary

Electronic Arts Inc. is seeking a design-oriented UI/UX intern for FC Mobile to join the art team. You will experience full asset creation, user flows, wireframes, and interactive prototypes within the game environment.

The role emphasizes collaboration across designers, artists, and engineers, aiming to refine player experiences and UI consistency. The internship lasts 3 months and 19 days, starting January 2027, with benefits focused on health and well-being, and opportunities to learn from a

Qualifications

  • Strong foundation in visual design and aesthetics.
  • Basic understanding of UX and interaction design principles.
  • Proficient in Figma and familiar with Photoshop/Illustrator.
  • Hands-on experience with Unity or Unreal Engine and UI elements.
  • Able to communicate and validate design ideas through flows and prototypes.
  • Curious about player behavior and research-driven design.

Responsibilities

  • Support design of player experiences and user interfaces for FC Mobile.
  • Create user flows, wireframes, UI mockups, and prototypes.
  • Explore interaction patterns to improve usability and player experience.
  • Refine UI components and visual assets to match design system.
  • Prototype and iterate UI in game editors/engines.
  • Collaborate with designers, artists, and engineers to implement designs.

Skills

Visual design
UX principles
Design communication
Team collaboration
Feedback tolerance
Player behavior

Tools

Figma
Photoshop
Illustrator
Unity
Unreal Engine

Job description

About the Role

This internship supports the design of player experiences and user interfaces for FC Mobile, working within the art team and reporting to the Art Director. The intern will experience the full art-asset creation process and collaborate across different features and game flows. The internship lasts 3 months and 19 days, starting in January 2027.

Key Responsibilities
  • Support the design of player experiences and user interfaces for FC Mobile across different features and game flows.
  • Create user flows, wireframes, UI mockups, and interactive prototypes to communicate and validate design ideas.
  • Explore different interaction and visual solutions to improve usability, clarity, accessibility, and overall player experience.
  • Create and refine UI components and visual assets while maintaining consistency with the game's visual language and design system.
  • Work with game editors and engines to prototype, implement, and iterate on UI and interaction designs in the game environment.
  • Collaborate with designers, artists, engineers, and other team members to understand requirements, gather feedback, and bring designs from concept to implementation.
  • Review existing game experiences, identify potential player pain points, and propose thoughtful design improvements.
  • Explore new interaction patterns, visual directions, motion concepts, and experience ideas for future FC Mobile experiences.
Required Experience & Qualifications
  • Strong foundation in visual design and a good sense of aesthetics, composition, typography, colour, and visual hierarchy.
  • Basic understanding of user experience and interaction design principles, or actively pays attention to how interfaces and interactions shape the player's experience while playing games or using digital products.
  • Proficient in Figma and familiar with Photoshop, Illustrator, or other Adobe design tools.
  • Hands-on experience with game engines or game editors, such as Unity or Unreal Engine, and comfortable working with UI and interactive elements in an engine environment.
  • Able to communicate and validate design ideas through user flows, wireframes, mockups, and interactive prototypes.
  • Curious about player behaviour and thoughtful in researching, analysing, and exploring different solutions before starting design work.
  • Comfortable receiving feedback, iterating on designs, and collaborating with team members to bring designs from concept to implementation.
  • Passionate about games and eager to pursue a career in experience design and game development.
Preferred Skills
  • Experience with motion design, 3D tools, or advanced prototyping is a plus.
Benefits & Perks
  • Comprehensive benefits focused on health and well-being to help balance career and personal life.
  • Paid time off and maternity and paternity leave.
  • Perks such as free video games.
  • Employee Resource Groups and a vibrant, collaborative work environment.
About the Company

Electronic Arts Inc. is a global leader in interactive entertainment software, delivering games, content, and online services for internet-connected consoles, personal computers, mobile phones, and tablets. Electronic Arts' purpose is to 'Inspire the World to Play', bringing together creative, innovative, and passionate individuals to create extraordinary game experiences for millions of players worldwide. The company recognises that its strength lies in diversity and provides an inclusive culture with opportunities for learning and leadership.

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