About the Role
The role leads complex UI/UX initiatives and elevates the visual quality of FC Mobile. It contributes to design strategy, establishes scalable UI systems, and supports the growth of junior team members. The position works in a dynamic, multi-regional, cross-functional environment, collaborating with partners worldwide.
Key Responsibilities
- Lead the visual design of complex UI/UX systems from concept to final delivery.
- Establish, evolve, and maintain scalable UI/UX design systems and visual guidelines.
- Produce high-fidelity UI mockups, icons, motion graphics, and visual assets that meet product and technical standards.
- Act as a senior design partner within the team, driving a collaborative and solution-oriented working culture.
- Collaborate with partners from different regions worldwide to meet the art requirements for FC Mobile online services and marketing activities.
- Optimise UI clarity, user flow, and overall experience based on UX principles and user insights.
- Contribute to design strategy and provide strategic design recommendations that influence feature direction and experience quality.
- Manage priorities in a fast-paced schedule and ensure clear documentation and delivery.
- Stay updated with industry trends and best practices to ensure the quality of EA brand games.
- Support the growth of junior team members.
Required Experience & Qualifications
- Five or more years of professional game design experience.
- Excellent skills in concept, illustration, and graphic design, with strong capability in layout, visual hierarchy, iconography, styles, and motion concepts.
- Excellent communication and cross-functional alignment skills, with expertise across visual design, UI/UX collaboration, cross-functional communication, and team mentorship.
- Ability to conceptualise abstract ideas into impressive screen visuals and animations.
- In-depth understanding and experience with UX interaction concepts.
- Proficiency in Photoshop, Illustrator, and Figma.
- Ability to quickly learn internal UI development tools.
- Efficient and fast work practices, with the ability to turn work around quickly under deadline pressure.
- Ability to deliver high-quality work under rapid iteration cycles.
- Highly self-driven, with an ownership and continuous improvement mindset.
- Passion for playing and creating great games.
- Strong product intuition and mastery of visual design, with the ability to drive UI/UX excellence in a dynamic, multi-regional, cross-functional environment.
Preferred Skills
- Motion design (AE/Spine) is a strong plus.
- Scripting experience is a plus.
- Experience with game engines (Unity/UE) is preferred.
Benefits & Perks
- Comprehensive benefits focused on health and well-being to meet needs and help balance career and personal life.
- A vibrant and collaborative work environment.
- Employee Resource Groups to connect and contribute.
- Paid time off.
- Maternity and paternity leave to balance work and life.
- Free video games.
- Opportunities for learning and leadership.
About the Company
Electronic Arts Inc. is a global leader in interactive entertainment software, delivering games, content, and online services for internet-connected consoles, personal computers, mobile phones, and tablets. Its purpose is to 'Inspire the World to Play', and it brings together talented individuals with creativity, innovation, and passion to create extraordinary new game experiences for millions of players worldwide. Electronic Arts recognises that its strength lies in its diversity and ensures employees are part of an inclusive culture that provides opportunities for learning and leadership and allows them to do impactful and rewarding work.