Environment Concept Artist

Glow Production

Selangor

On-site

MYR 72,000 - 108,000

Full time

4 days ago
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Job summary

Glow Production in Malaysia is seeking a concept artist with strong stylized design and game development experience to create high-quality concept artwork for our projects. You will collaborate with leads and cross-functional teams to deliver cohesive visuals and can mentor junior artists when needed.

The role requires 4+ years of professional concept art experience, solid art fundamentals, and proficiency in Photoshop. Onsite work or relocation is expected to accommodate project needs.

Qualifications

  • 4+ years as a concept artist in a professional setting.
  • Experience in core game development.
  • Background in arts via diploma/degree or self-taught.
  • Strong understanding of art fundamentals: perspective, color theory, lighting.
  • Proficiency in Photoshop and digital tools.
  • Willingness to work onsite or relocate.
  • Open to talents from SEA countries, priority Malaysia.

Responsibilities

  • Create high-quality concept artwork for game production.
  • Design and render high finishing artwork meeting professional standards.
  • Collaborate with leads and other departments to deliver cohesive art.
  • Mentor junior artists when required for projects.
  • Independently manage tasks and meet deadlines.

Skills

Concept art
Art fundamentals
Deadline management
Mentoring
Stylized design
Photoshop

Education

Arts diploma/degree

Tools

Photoshop
Blender
3D Coat
Substance Painter

Job description

  • Stylized Design Expertise:Demonstrate exceptional proficiency in stylized and cute environment concept design.
  • Create high-quality concept artwork for game production.
  • Ability to design and render high finishing design artwork that meets professional standards.
  • Adaptable and skilled in solving design challenges.
  • Work closely with leads, teammates and other departments to deliver cohesive and impactful concept art.
  • Independently manage tasks, personal schedule, and consistently meet deadlines effectively.
  • Act as a mentor for junior artists when required for specific projects and tasks.
Requirements
  • 4+ years as a concept artist in a professional setting.
  • Possess experience in core game development.
  • Background in arts, either through a diploma, degree, or self-taught.
  • Strong understanding of art fundamentals, including perspective, color theory, and lighting.
  • Proficiency in Photoshop and other relevant digital tools.
  • Open to talents from SEA countries, with priority given to Malaysian artist.
  • Willingness to work onsite or relocate.
Bonus
  • Familiarity with other 2D & 3D software such as Blender, 3D Coat, Substance Painter, and similar tools.
Additional information
  • Full-time, Fixed Term or Freelance contract.
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