Associate Technical Art Director

Electronic Arts

Kuala Lumpur

On-site

MYR 80,000 - 140,000

Full time

14 days+

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Job summary

Electronic Arts in Kuala Lumpur is seeking a skilled Technical Artist to bridge artists, engineers, and designers. You will explore Generative AI opportunities, build AI-based pipelines, and develop tools to refine asset production workflows, including batching and automation.

The role requires 6+ years as a Technical Artist, 3 shipped titles, fluency in English and Chinese, and strong knowledge of game production pipelines, Unreal 5/Unity 3D, Python or visual scripting, and modern asset

Qualifications

  • 6+ years of experience as a Technical Artist.
  • Minimum 3 shipped game titles.
  • English and Chinese proficiency.
  • Knowledge of Generative AI tools (Copilot, 2D/3D art).
  • Understanding of game production pipelines and workflows.
  • Familiar with Unreal 5 and Unity 3D engines.

Responsibilities

  • Explore Generative AI opportunities and build AI-based pipelines.
  • Support artists using the EA pipeline, workflow, and tools.
  • Develop tools to refine processes, including batching and automation.
  • Look for and fix inefficiencies and problems in existing processes.
  • Develop and share methods to help artists achieve high quality and efficiency.
  • Create documents for artists outlining art production needs and integration.
  • Check assets for technical integrity before game integration.
  • Troubleshoot pipeline issues for in-house and 3rd party software.
  • Communicate with stakeholders, artists, and teams.

Skills

Generative AI
English & Chinese
Game pipelines
Unreal 5 / Unity
Python / Visual scripting
3D art generation

Tools

Copilot
ComfyUI

Job description

  • Malaysia
Role ID

215915

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA Create is a collective of content production teams that partner with EA Studios game teams to deliver outstanding visuals, audio, and technology. Our teams comprise accomplished artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, creatively motivated through collaboration, culture, and craft.

The Technical Art team combines creativity and imagination with technical expertise. They are the bridge between artists, engineers, and designers responsible for data design and art production workflows.

Responsibility:
  • Explore Generative AI opportunities and build AI-based pipelines.
  • Support for artists using the EA pipeline, workflow, and tools. Develop tools to refine processes, including batching and automation.
  • Look for and fix inefficiencies and problems in existing processes.
  • Develop and share methods to help artists achieve the highest quality and maximum efficiency.
  • Create documents for artists outlining art production needs, including in-game integration, 3rd-party and in-house tools, and art asset critiques.
  • Check assets for technical integrity before integrating into the game.
  • Troubleshoot technical issues inherent in maintaining a clean file structure and pipelines for both in house and 3rd party software.
  • Communicate with stakeholders, artists, and our teams.
You will have the following skills:
  • Minimum 6 Years of work experience as a Technical Artist
  • Minimum of 3 shipped Products
  • English and Chinese proficiency
  • Knowledge of Generative AI such as Copilot, 2D/3D art generation, ComfyUI, and Agentic applications
  • Knowledge of Game Production Pipeline and Workflows
  • General knowledge of Game Development Engines such as Unreal 5 and Unity 3d Knowledge of rendering pipelines, 3d math, and performance profiling
  • Knowledge of Python scripting or Visual scripting
  • Familiar with the latest asset creation techniques such as Modeling, Texturing, Animation, and Rigging .
About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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