Material Artist - Talent Pool (2026 Opportunities)

Liquiddevelopment

Ciudad de México

Presencial

MXN 279.000 - 334.800

Jornada completa

14 días+
Generador de candidaturas

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Ventajas ofrecidas por este puesto de trabajo

Comprehensive statutory benefits
Medical insurance
Grocery vouchers ($1244.88 MXN)
Upward career growth opportunities

Descripción de la vacante

A leading outsourcing art studio is building its talent pool for 3D Material Artists. Join a collaborative team dedicated to crafting high-quality, game-ready materials for upcoming projects. Applicants should have 3+ years in video game production, strong PBR material skills, and proficiency in Substance Designer. This role offers full-time benefits including statutory perks, medical insurance, and grocery vouchers for those in Mexico. The position is fully remote, with ongoing opportunities for upward career growth.

Formación

  • Strong portfolio with recent work on material and surface creation.
  • 3+ years of experience in video game production with at least one shipped title.
  • Strong grasp of composition, color theory, and physical properties of real-world surfaces.
  • Solid understanding of PBR workflows and material creation pipelines.
  • Technical proficiency in game art workflows including UV layout and texture optimization.
  • English proficiency: B2 or higher.

Responsabilidades

  • Create and maintain a range of PBR materials and surface treatments.
  • Build and manage Substance Designer graphs for materials.
  • Collaborate with Environment Artists for material integration.
  • Contribute to development and documentation of material workflows.
  • Track and address material-related bugs during production.

Conocimientos

Artistic eye
Collaboration
Proactivity
Communication skills

Herramientas

Substance Designer
Substance Painter

Descripción del empleo

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation: https://www.artstation.com/liquiddevelopment

We’re building our 2026 talent pool for exceptional Environment Technical Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:
  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production
What you'll bring to the table:
  • A strong portfolio with recent work demonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (must submit to be considered)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills
  • English proficiency: B2 or higher required

All applicants are required to submit their CVs in English as part of the application process.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in MX only include:
    • Comprehensive statutory benefits: social security, 12 days of annual leave, 30 days' Christmas bonus, and a 25% vacation premium.
    • After 3 months:
      • Major and minor medical insurance
      • Savings fund
      • Grocery vouchers ($1244.88 MXN)
  • Salary RANGE: 25k to 30k MXN gross per month

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.

Al introducir tu información en esta aplicación, comprendes que la recopilaremos y procesaremos de acuerdo con nuestro Aviso de privacidad del candidato. Para obtener más información, consulta nuestro Aviso de privacidad del candidato en https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN

Studio: Liquid Development

Location: Americas, Mexico, Mexico City

Area of Work: Art Services

Service: Create

Employment Type: Full Time, Contractor

Working Pattern: Remote

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