Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote)

G2i Inc.

México

Remote

MXN 776,258 - 1,811,269

Part time

14 days+
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Job summary

A software development company is seeking a Game Scripting Developer (GDScript) for a remote position in Mexico. The role involves training AI to generate game code, repairing AI-generated scripts, and requires strong debugging skills. Candidates should have 3+ years of experience and familiarity with Lua or GDScript. This is a contract role with flexible hours and competitive compensation of $30–$70 per hour.

Qualifications

  • 3+ years of hands-on development experience, including indie game dev.
  • Familiarity with Lua, GDScript, or LPC/MudOS.
  • Strong debugging instincts for gameplay or scripting bugs.

Responsibilities

  • Help to train large-language models (LLMs) to generate game code.
  • Repair and refactor AI-generated code for debugging.
  • Compare and rank code snippets for game logic.

Skills

GDScript
Lua
Debugging
Scripting languages

Job description

Join to apply for the Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote) role at G2i Inc.

2 days ago Be among the first 25 applicants

Join to apply for the Game Scripting Developer (GDScript) — AI Code Evaluation & Training (Remote) role at G2i Inc.

Now prioritizing developers with experience in game scripting or creative tech!

!!! GDS is high priority!!!

List of accepted countries and locations

If you’ve built games, contributed to a MUD, or worked with a game engine like Godot, your skills are highly relevant here.

Help train large-language models (LLMs) to generate smart, playable game code.

You’ll participate in the human feedback loop:

  • Compare & rank code snippets for game logic, scripting, or scene-building
  • Repair & refactor AI-generated code in Lua, GDScript, or LPC for correctness and clarity
  • Inject feedback into the RLHF system to shape how the model reasons about code

End result: The model learns how to write, critique, and debug game code like a real developer.

What You’ll Need

  • 3+ years of hands-on development experience (indie game dev counts!)
  • Familiarity with Lua, GDScript, or LPC/MudOS
  • Strong instincts for debugging gameplay or scripting bugs
  • Clarity in writing—this job is about explaining what’s wrong and why
  • Happy working asynchronously in a remote setup

What You Don’t Need

We welcome experience with scripting languages, game engines, and custom tooling.

Logistics

  • Location: Fully remote — work from anywhere
  • Compensation: $30–$70/hr depending on location and seniority
  • Hours: Minimum 15 hrs/week, up to 40 hrs/week available
  • Engagement: 1099 contract

If this sounds like a fit, apply here!

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Contract
Job function
  • Job function
    Information Technology
  • Industries
    Software Development

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