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YO IT Consulting is seeking a Game Developer for a remote contract role. You will design and implement engine-level features in C++, build tools and mods, and contribute to rendering pipelines and real-time graphics systems.
The ideal candidate has strong C++ skills, experience with graphics APIs (DirectX/Vulkan/OpenGL/Metal), and a solid understanding of rendering pipelines. Collaboration with designers, artists, and engineers is essential, along with high-quality, well-documented code.
Job Title: Game Developer
Job Type: Contract
Location: Remote
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you’ll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.