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A leading 3D technology company based in Italy is seeking a detail-oriented 3D Technical Artist. You will ensure quality standards for scanned assets used in simulations and gaming. Responsibilities include performing quality checks, optimizing workflows, and collaborating with production teams. Ideal candidates have 3+ years of experience in 3D production, proficiency in software like Substance Painter or Blender, and a detail-oriented mindset. This role offers flexible working hours and is based on-site in Brixen / Bressanone, Italy.
ALLSIDES is redefining how the world experiences 3D content. We combine physically accurate scanning and generative AI to power new content creation workflows for e-commerce, virtual environments, AI simulation and training. Our clients include global brands like Adidas, Meta, Amazon, and Zalando.
Now we are building the world's largest datasets of photorealistic, relightable 3D assets with accurate ground truth - capturing at production scale (tens of thousands annually).
As a research-driven startup and NVIDIA Inception member, we operate at the forefront of 3D machine learning and visual computing.
More info: https://www.allsides.tech | https://blogs.nvidia.com/blog/covision-adidas-rtx-ai/
We're looking for a detail-oriented 3D technical artist who ensures our scanned assets meet highest quality standards for simulation, gaming and AI training. You'll work closely with production teams and developers to identify patterns, refine workflows, and elevate overall quality.
If you have an eye for detail in PBR workflows, enjoy collaborating to solve quality challenges, and want to shape production standards at scale - this is for you.
This role is located on-site at our office in Brixen / Bressanone, Italy. If you are interested, please apply to careers@allsides.tech