We're Hiring | Senior Unreal Engine Developer

QuantumCommit

Bengaluru

In loco

INR 900.000 - 1.800.000

Tempo pieno

34 ore fa
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Descrizione del lavoro

Sony India Software Centre (SISC) is seeking a talented Unreal Engine/C++ engineer to develop high‑fidelity rendering systems for next‑gen games. You will contribute to game architecture, real‑time 3D components, and tooling, while mentoring juniors and driving best practices across CI/CD workflows and Perforce usage.

Join a focused team delivering optimized graphics pipelines, performance improvements, and feature expansions for immersive experiences.

Competenze

  • Unreal Engine and C++ proficiency with focus on real‑time 3D rendering.
  • Strong understanding of game architecture, OOP, data structures and design patterns.
  • Experience with graphics pipelines including texturing, shading, lighting and rendering.
  • Experience in Unreal plugin development and performance optimization.
  • Skilled in debugging and profiling for memory leaks, draw calls, and bottlenecks.
  • Experience with animation systems, IK/FK and retargeting.
  • Basic Python for tooling and data transfer.

Mansioni

  • Develop high‑fidelity rendering applications and optimized game systems.
  • Review architecture and identify technical risks early.
  • Support graphics, rendering, platform integration and performance issues.
  • Build reusable tools and systems for development teams.
  • Guide engineering best practices, CI/CD workflows and Perforce usage.
  • Mentor junior developers and drive technical solutions.

Conoscenze

Unreal Engine
C++
Game Development
Real-time 3D
Game Architecture
OOP
Data structures
Design patterns
Computer graphics
Texturing
Shading
Lighting
Rendering pipelines
Unreal plugin development
Performance optimization
Debugging and profiling
Memory leaks
Animation systems
IK/FK
Retargeting
Procedural content generation
Python basics

Strumenti

Perforce
CI/CD
Maya/3ds Max

Descrizione del lavoro

Company: Sony India Software Centre (SISC)
Job Code: 15279
  • Unreal Engine
  • C++
  • Game Development
  • Strong experience in Unreal Engine and real-time 3D applications.
  • Game architecture, OOP, data structures and design patterns.
  • Computer graphics, texturing, shading, lighting and rendering pipelines.
  • Unreal plugin development and performance optimization.
  • Debugging and profiling, including memory leaks, draw calls and bottlenecks.
  • Animation systems, IK/FK, retargeting and procedural content generation.
  • Basic Python, file parsing and data transfer between applications.
Good to Have
  • PS5 or other console development experience.
  • Shader programming, MetaHumans and Unreal Python API.
  • Digital humans, virtual characters and photogrammetry.
  • Maya/3ds Max, physics and clothing systems.
  • Shipped game development experience, CI/CD and Perforce.
Key Responsibilities
  • Develop high-fidelity rendering applications and optimized game systems.
  • Review architecture and identify technical risks early.
  • Support graphics, rendering, platform integration and performance issues.
  • Build reusable tools and systems for development teams.
  • Guide engineering best practices, CI/CD workflows and Perforce usage.
  • Mentor junior developers and drive technical solutions.

Please share with suitable Unreal Engine and C++ professionals!

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