Tech Lead

Sandbox

Mumbai

On-site

INR 700,000 - 1,200,000

Full time

4 days ago
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Job summary

Sandbox in Mumbai seeks a senior Unity lead to direct a team of developers across iOS, Android, and WebGL. You will own code quality, architecture, and delivery, collaborating with product and design to plan sprints.

You will drive CI/CD, live ops, and platform integrations while mentoring engineers, hiring, and managing expectations across time zones in the UK, Brazil, and the US. Strong Unity expertise and hands-on coding are required, along with experience building scalable teams in India and

Qualifications

  • 10+ years in software engineering, including 7+ years in game development with Unity (C#).
  • 3+ years managing engineers.
  • Shipped multiple mobile games on iOS and Android, including live titles after launch.
  • Deep Unity knowledge: architecture patterns, addressables/asset bundles, UI Toolkit or uGUI, profiling, optimization for mobile and WebGL.
  • Built and maintained Unity CI/CD, such as Unity Build Automation, GitHub Actions, and Fastlane, and stored submissions.
  • Experience integrating ad mediation, IAP, analytics, and remote-config SDKs.
  • Has built and scaled an engineering team in India, including hiring through agencies and direct sourcing.
  • Works daily with stakeholders in the UK, Brazil, and the US across time zones; clear written and spoken English.
  • Uses AI coding tools, such as Claude Code, Copilot, and Cursor, in their own work and drives adoption across the team.

Responsibilities

  • Lead and manage a team of Unity game developers: hiring, 1:1s, goals, reviews, and day-to-day delivery.
  • Stay hands-on: write and review C# code, and own the hardest technical problems in the games.
  • Set the technical direction for our shared game framework, content pipeline, and performance on low-end devices.
  • Run builds and releases for iOS, Android, and web: CI pipelines, store signing, and store compliance, including Kids categories.
  • Own live ops: remote config, A/B tests, analytics events, and ad and in-app purchase SDK integrations.
  • Take ownership of an existing codebase quickly, documenting what is undocumented and reducing key-person risk.
  • Integrate games with our shared platform: sign-in, subscription entitlements, content, and analytics events.
  • Plan sprints with product and design, and report progress and risk to the CTO.

Skills

Unity (C#)
Team leadership
CI/CD
Mobile & WebGL
IAP & Analytics
Cross-timezone collaboration

Tools

GitHub Actions
Fastlane
Unity Build Automation

Job description

Responsibilities:

  • Lead and manage a team of Unity game developers: hiring, 1:1s, goals, reviews, and day-to-day delivery.
  • Stay hands-on: write and review C# code, and own the hardest technical problems in the games.
  • Set the technical direction for our shared game framework, content pipeline, and performance on low-end devices.
  • Run builds and releases for iOS, Android, and web: CI pipelines, store signing, and store compliance, including Kids categories.
  • Own live ops: remote config, A/B tests, analytics events, and ad and in-app purchase SDK integrations.
  • Take ownership of an existing codebase quickly, documenting what is undocumented and reducing key-person risk.
  • Integrate games with our shared platform: sign-in, subscription entitlements, content, and analytics events.
  • Plan sprints with product and design, and report progress and risk to the CTO.

Requirements:

  • 10+ years in software engineering, including 7+ years in game development with Unity (C#) and 3+ years managing engineers.
  • Shipped multiple mobile games on iOS and Android, including live titles you supported after launch.
  • Deep Unity knowledge: architecture patterns, addressables/asset bundles, UI Toolkit or uGUI, profiling, and optimization for mobile and WebGL.
  • Built and maintained Unity CI/CD, such as Unity Build Automation, GitHub Actions, and Fastlane, and stored submissions.
  • Experience integrating ad mediation, IAP, analytics, and remote-config SDKs.
  • Has built and scaled an engineering team in India, including hiring through agencies and direct sourcing.
  • Works daily with stakeholders in the UK, Brazil, and the US across time zones; clear written and spoken English.
  • Uses AI coding tools, such as Claude Code, Copilot, and Cursor, in their own work and drives adoption across the team.
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