Software Engineer(Unity)

PlaySimple Games

Bengaluru Urban

On-site

INR 1,200,000 - 1,800,000

Full time

14 days+

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Job summary

PlaySimple Games in Bengaluru North is seeking software engineers with strong Unity and C# experience to design and own core gameplay systems. You will balance performance, correctness, and maintainability while shipping high-quality code for scalable mobile titles.

We value candidates who demonstrate solid CS fundamentals, experience shipping live mobile games, and a collaborative mindset to work with designers, QA, and artists across a fast-moving team.

Qualifications

  • 2+ years of experience in software engineering with hands-on game development in Unity and C#.
  • Apply strong computer science fundamentals (data structures, OOP, systems thinking) to solve gameplay and runtime problems.
  • Design, implement, and own modular, reusable, and reliable systems.
  • Collaborate with designers, product managers, QA, and artists to co-design systems, not just translate specifications.
  • Continuously improve code quality through refactoring, reviews, and technical best practices.
  • Communicate clearly, think creatively, and collaborate effectively in cross-functional teams.

Responsibilities

  • Design, implement, and own core gameplay and runtime systems in Unity and C#.
  • Collaborate with designers, product managers, QA, and artists to deliver cohesive features.
  • Ship high-quality, maintainable code that runs efficiently on mobile.
  • Continuously improve systems through refactoring and best practices.

Skills

Unity
C#
Data structures
OOP
Systems thinking
Refactoring
Cross-functional teamwork

Job description

Bangalore North, India | Posted on 07/10/2026

We are one of India’s most exciting & fast-growing mobile gaming companies. Founded in 2014, and creating a global mobile gaming landscape in partnership with Modern Times Group (MTG), our Vision is to create simple, impactful casual game experiences at a massive scale. Since our inception, we have built a worldwide network of chart-topping games, and powerful tech & analytics infrastructure to turbocharge their growth. Our product portfolio consists of evergreen hits like Daily Themed Crossword, WordTrip, WordJam, WordRoll, TileMatch, Jigsaw, Wordy, 2248 Number Merge,Word Search Solitaire and Many more.

We're looking for software engineers with strongcomputer science fundamentals and hands-on experience in Unity and C#. In thisrole, you'll design, implement, and own core gameplay and runtime systems,making thoughtful trade-offs across performance, correctness, andmaintainability. You'll work in a fast-moving environment where engineers areexpected to reason deeply about problems, pick the right abstractions, and shiphigh-quality code that runs at scale. If you enjoy solving complex engineeringproblems and building delightful experiences using Unity as a tool, you'llthrive here

Requirements

What’srequired of you

  • 2+years'experience in software engineering, with hands-on game development in Unity andC#.
  • Applystrong computer science fundamentals (data structures, OOP, systems thinking)to solve gameplay and runtime problems.
  • Design,implement, and own modular, reusable, and reliable systems
  • Collaboratewith designers, product managers, QA, and artists to co-design systems, notjust translate specifications
  • Continuouslyimprove code quality through refactoring, reviews, and technical best practices
  • Communicateclearly, think creatively, and collaborate effectively in cross-functionalteams

Whatwe are looking for

  • Strongsoftware engineering fundamentals with hands-on experience building systems inUnity
  • Deepunderstanding of Unity's execution model, including scripting, scene and objectlifecycles, rendering, and input/UI systems
  • Abilityto design and evolve gameplay and runtime systems, not just implement features
  • Experienceworking with physics, animation, and visual effects, with a focus oncorrectness, performance, and maintainability
  • Solidgrasp of object-oriented design, SOLID principles, and common architecturalpatterns, and the judgment to apply them pragmatically
  • Abilityto write clean, readable, well-tested, and maintainable code, and tocontinuously improve existing systems through refactoring
  • Experiencewith shipping and running live mobile titles
  • Experienceoptimizing memory usage, CPU cost, and frame-time budgets, is a plus
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