Job Description
Previous relevant experience in game quality assurance is required for this role. We are looking for a Senior QA professional with a strong ownership mindset, responsible for QA across assigned features, systems or areas of a game throughout development, release and post‑launch. You will work closely with Development, Design, Art, Audio and Production teams, and collaborate with external/publisher QA teams where required, to proactively identify quality risks, investigate issues and support high‑quality releases.
Job Requirements
What will you bring with you?
- Strong hands‑on game QA experience, including development, release and post‑launch support.
- Experience independently owning QA for features, systems or areas of a game.
- Good understanding of test planning, risk‑based testing, defect management and release readiness.
- Experience working in an Agile/Scrum environment, including sprint planning, daily stand‑ups, reviews and retrospectives.
- Experience supporting post‑launch activities such as patches, DLC/content updates, hotfixes, player‑reported issues, regression and game‑balance changes.
- Console certification/submission experience on at least one platform.
- Strong written and spoken English, with the ability to communicate clearly with distributed and UK‑based stakeholders.
Nice to have
- Experience across multiple console platforms or first‑party certification requirements.
- Experience working with publishers, external QA or platform stakeholders.
- Exposure to test automation, AI‑assisted QA or specialised QA tooling.
- Experience with multiple game engines.
- Mobile QA experience across iOS and/or Android.
- ISTQB Foundation or equivalent.
Job Responsibilities
- Plan and execute QA based on requirements, risks, priorities and project timelines.
- Review specifications to identify gaps, conflicts, edge cases and quality risks.
- Create and maintain test plans, test cases and test scenarios.
- Perform functional, regression, exploratory, integration, compatibility, platform and play testing, with exposure to performance, network, accessibility, age‑rating and stress/soak testing.
- Validate builds and support BVT, Smoke, LKG, milestone, UAT and release testing.
- Investigate defects with developers to reproduce, diagnose and resolve issues; participate in bug triage, communicate risks and blockers, and provide QA input on release confidence.
- Act as QA point of contact for assigned areas and contribute to QA reporting, retrospectives and process improvement.
- Support mentoring, onboarding and knowledge sharing within the QA team.
- Work effectively under delivery pressure, manage competing priorities and adapt to changing requirements and timelines.
Skills, Mindset & Tools
- Takes ownership of assigned areas, proactively investigates issues, identifies potential solutions and works collaboratively with the team to resolve them.
- Hands‑on experience with PlayStation, Xbox and/or Nintendo Switch.
- Working knowledge of relevant console SDKs/GDKs, development environments, platform requirements and certification processes.
- Experience with Unreal Engine 4/5, Unity or proprietary/custom game engines.
- JIRA, Hansoft, Bugzilla or equivalent defect‑tracking tools.
- Confluence, Microsoft Teams and Microsoft Office or equivalent.
- Strong analytical, problem‑solving, communication and collaboration skills.
What we offer
- Financial: Annual bonus, an employee referral scheme, 1st time home buyer bonus, Wedding bonus.
- Work‑life balance:Hybrid work model, Flexible working, 22 contractual days holiday, 8 festive holidays, 4 statutory holidays, birthday day‑off, 4 weeks of paternity leave, Maternity leave as per law, and options to buy or sell up to a week of annual leave*.
- Health and Wellbeing:Health insurance, life insurance, Mental health service, critical illness cover*, and funded flu vaccines/eye tests.
- Personal Development: Structured pathways, regular appraisals, annual salary reviews, 5 learning days per annum, access to on demand Sumo Developers Conference learning SDCXtra.
- Extra Perks: A variety of in‑studio perks, regular care packages, studio days out (family welcome), sabbaticals (at 5 years of service), and an annual gaming subscription.