Program Architect – BMS & BMAGD

INSPIRIA KNOWLEDGE CAMPUS

Siliguri

On-site

INR 1,200,000 - 1,800,000

Full time

14 days+
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Job summary

INSPIRIA KNOWLEDGE CAMPUS in Siliguri seeks a senior academic leader to design and evolve the curriculum for BMS and BMAGD programs, ensuring alignment with MAKAUT norms and industry trends.

You will build plans, map courses, and drive assessment models while overseeing delivery, accreditation, and department leadership across both programs.

Qualifications

  • Master’s degree in Mass Communication, Media Science, Animation, Multimedia, Game Design or related discipline; Ph.D. desirable.
  • NET qualification or equivalent as per UGC guidelines where applicable.
  • 8–12 years of combined teaching, curriculum design and/or industry experience with exposure to both media and animation domains.

Responsibilities

  • Design and evolve curriculum architecture for the BMS and BMAGD programs to align with UGC/MAKAUT norms and industry needs.
  • Build integrated academic plans, course maps, and assessment models across programs.
  • Lead curriculum review cycles incorporating faculty, student and industry feedback.

Skills

Curriculum design
Academic leadership
Teaching
Industry collaboration
Program architecture
Accreditation processes
Research
Student mentorship

Education

Master’s degree in Mass Communication/Related field
Ph.D. in a relevant field (desirable)
NET qualification (or equivalent)

Job description

Full time | INSPIRIA KNOWLEDGE CAMPUS | India

Posted On 26/08/2026

Job Information

Job Opening ID 494

Department Name School of Design and Media

Hiring Manager Bandana Gupta

Job Opening Status In-progress

Education

Negotiable

Work Experience 10-15 years

City Siliguri

State/Province West Bengal

734001

Qualifications Required

First-Class Master’s Degree in Mass Communication, Media Science, Animation, Multimedia, Game Design, or a related discipline; Ph.D. in a relevant field desirable or pursuing Ph.D. from a reputed Institute/University.
NET qualification or equivalent as per UGC guidelines in relevant disciplines, where applicable.
Minimum 8 to 12 years of combined teaching, curriculum design, and/or industry experience, with demonstrated exposure to both media/mass communication and animation/multimedia/game design domains preferred.
Prior experience in academic program architecture, curriculum development, accreditation processes, or department leadership will be a strong advantage.

Job Description

Design, structure, and continuously evolve the curriculum architecture for the BMS and BMAGD programs, ensuring alignment with UGC/MAKAUT norms and evolving industry requirements.

Build integrated academic plans, course maps, and assessment models for both programs in coordination with the Academic team.

Benchmark program structure against industry and market trends in media, animation, and game design to keep curriculum future-ready.

Lead periodic curriculum review and revision cycles, incorporating faculty, student, and industry feedback.

Academic Delivery & Monitoring

Take overall responsibility for planning and monitoring of program delivery across the BMS and BMAGD departments.

Oversee routine academic operations – subject allocation, resource allocation, and scheduling – for both programs.

Conduct daily and quarterly monitoring of academic delivery for students and faculty members across both departments.

Ensure timely completion of practical sessions, sessional papers, and internal examinations as per university norms, with data entered into the MAKAUT portal.

Teaching & Student Skilling

Teach core and elective courses within the BMS and BMAGD curricula as required.

Train and skill students in Production – covering camera & lighting and on-set filmmaking practices – and in animation/game design workflows relevant to BMAGD.

Train and skill students in Post-Production – covering video editing, finishing workflows, and multimedia output.

Provide mentorship to students across both programs, guiding them through hands-on production, post-production, animation, and game design projects.

Introduce and integrate new technologies, applications, and digital platforms into teaching delivery for both programs.

Industry Collaboration, Internship & Placement

Cultivate collaborative partnerships with media, animation, and gaming industry experts for curriculum input, guest sessions, and student opportunities.

Coordinate training and placement activities for final-year batches of BMS and BMAGD in partnership with the Placement Cell.

Create networking opportunities and facilitate internships and placements, tracking soft-skill training schedules and progress.

Align department goals with the institution’s strategic plan through collaboration with the Corporate Relations team.

Administrative Responsibilities

Act as a passionate advocate for the college, promoting the strengths and academic offerings of the BMS and BMAGD programs.

Manage department activities and events for both programs, ensuring visibility in institutional systems (e.g., Camu).

Conduct quarterly assessments of departmental activities and incorporate outcomes into OKRs as per institutional requirements.

Requirements

Skills Required:

Academic Planning & Assessment Design

Writing / Content Writing

Teaching

Script Writing

Filmmaking

Research

Photography

Pre-production

Production

Video Editing

Camera & Lighting

Students Skilling in Production

Students Skilling in Post-Production

Department & Resource Administration

Skills

First-Class Master’s Degree in Mass Communication, Media Science, Animation, Multimedia, Game Design, or a related discipline; Ph.D. in a relevant field desirable or pursuing Ph.D. from a reputed Institute/University.
NET qualification or equivalent as per UGC guidelines in relevant disciplines, where applicable.
Minimum 8 to 12 years of combined teaching, curriculum design, and/or industry experience, with demonstrated exposure to both media/mass communication and animation/multimedia/game design domains preferred.
Prior experience in academic program architecture, curriculum development, accreditation processes, or department leadership will be a strong advantage.

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