Online Programmer

ResumeForge AI

Pimpri-Chinchwad

Vor Ort

INR 1.200.000 - 2.400.000

Vollzeit

14 Tage+

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Zusammenfassung

Ubisoft is seeking a seasoned backend engineer to design and maintain game server architectures, including player accounts and leaderboards. You will build and optimize RESTful APIs, integrate third-party services, and ensure scalable server performance.

You will collaborate with cross-functional teams—engine programmers, artists, and designers—to scope, implement features, review code, and debug across platforms. A CS degree and 5+ years of software development experience are required.

Qualifikationen

  • Minimum 5+ years of experience in software development, preferably in gaming or relevant industries.
  • Degree in Computer Science, Software Engineering, or equivalent practical technical experience through projects, certifications, or contributions.

Aufgaben

  • Develop and maintain game backend services (server side) such as player accounts, leaderboards, etc.
  • Build and maintain RESTful APIs and integrate with third‑party services and systems and ensure optimal server performance.
  • Collaborate with stakeholders to ensure seamless integration between the server‑side and client‑side components, design, break down, and implement features, fostering knowledge sharing and teamwork.
  • Participate in code reviews, testing, debugging, profiling, and ongoing maintenance to sustain system quality and stability.
  • Write modular, well‑documented code to uphold engine coding standards.
  • Debug and resolve issues across multiple platforms, using available profiling and debugging tools.
  • Collaborate with senior programmers, engine developers, and artists to scope and deliver features on schedule.
  • Communicate technical trade‑offs, risks, and progress clearly to leads and cross‑functional stakeholders.

Kenntnisse

Server-side design
C++
Backend development
RESTful APIs
Microservices
Cloud infrastructure
Containers
CI/CD
DevOps
Agile
Scrum
Python
C#
PHP

Ausbildung

Degree in Computer Science or Software Engineering

Tools

Git

Jobbeschreibung

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description
Impact:
  • Develop and maintain game backend services (server side) such as player accounts, leaderboards, etc.
  • Build and maintain RESTful APIs and integrate with third‑party services and systems and ensure optimal server performance.
  • Collaborate with stakeholders to ensure seamless integration between the server‑side and client‑side components, design, break down, and implement features, fostering knowledge sharing and teamwork.
  • Participate in code reviews, testing, debugging, profiling, and ongoing maintenance to sustain system quality and stability.
  • Write modular, well‑documented code to uphold engine coding standards.
  • Debug and resolve issues across multiple platforms, using available profiling and debugging tools.
  • Collaborate with senior programmers, engine developers, and artists to scope and deliver features on schedule.
  • Communicate technical trade‑offs, risks, and progress clearly to leads and cross‑functional stakeholders.
Innovation:
  • Contribute to improving development efficiency and delivery quality by proposing practical enhancements within the team.
  • Support incremental process improvements focused on optimizing workflows and backend system effectiveness.
  • Demonstrate agility and adaptability in responding to changing business priorities, and organizational needs.
Knowledge
Technical skills:
  • Proficient to design and implement server‑side and client‑side architecture.
  • Practical knowledge of backend development concepts including programming languages such as C#, Python, or PHP.
  • Understanding of RESTful APIs, microservices architecture, and system design principles.
  • Familiarity with cloud infrastructure, containers, and distributed systems.
  • Knowledge of algorithmic efficiency, code optimization, and performance tuning techniques.
  • Solid proficiency in C++ (including object‑oriented and data‑driven design),
  • Understanding of Agile practices, CI/CD pipelines, and DevOps‑driven delivery models.
  • Independantly implements backend features within established technical frameworks.
  • Familiarity with Scrum‑based development workflows and team collaboration tools.
  • Understanding of multidisciplinary environments and dependency management across project milestones.
Soft Skills:

Good interpersonal and communication skills

Good analytical and synthesis skills

Qualifications
  • Minimum 5+ years of experience in software development, preferably in gaming or relevant industries.
  • Degree in Computer Science, Software Engineering, or equivalent practical technical experience through projects, certifications, or contributions.
Additional Information

Considerable understanding of video games and broad video game culture.

  • The responsibilities outlined above are not exhaustive and may evolve in line with changing business, project, and organizational requirements or subject to change based on business requirements.
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