R&D Engineer (C++) New

NetVerks Inc.

Pune District

On-site

INR 1,200,000 - 1,800,000

Full time

2 days ago
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Job summary

Ubisoft is seeking an experienced R&D Engineer to design and own automation artifacts at source-code and framework level, enabling scalable and reliable automated testing across game engines.

You will drive end-to-end automation components, diagnose failures related to engine behavior and timing, and mentor junior engineers while contributing to reusable frameworks and improved diagnostics.

Join a global studio with a focus on innovative testing and scalable automation across multiple titles.

Qualifications

  • 5-8 years development experience including 2–3 years tools/automation for QC.
  • BE/BTech/MS in Computer Science, Software Engineering, Electronics or related field.

Responsibilities

  • Design and own automation components and systems end-to-end.
  • Translate QA/QC needs into scalable source-code level automation.
  • Diagnose failures from engine behavior, timing, or integration gaps.
  • Build reusable automation components, improve diagnostics and maintainability.
  • Mentor junior engineers through code reviews and feedback.

Skills

C++
C#/Python
QA/Automation
Mentoring/Code reviews
Analytical thinking

Education

BE/BTech/MS in CS/SE/Electronics

Tools

Jenkins
TeamCity
Game automation framework
Git/version control

Job description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Purpose:

The R&D Engineer designs and owns automation artifacts at source-code and framework level, enabling scalable and reliable automated testing. The role ensures automation systems remain stable, usable, and aligned with evolving project and product requirements.

IMPACT :
  • Design and implement automation components and systems, owning system-level outcomes across implementation and stability.
  • Translate QA/QC needs into scalable source-code-level automation solutions.
  • Own automation components end-to-end from design to maintenance.
  • Diagnose failures driven by engine behavior, timing, or integration gaps.
  • Build systems improving execution reliability, diagnostics, and maintainability.
  • Ensure components are reusable, documented, and aligned to QE usage.
  • Handle complex automation challenges independently, making implementation decisions within defined architectural boundaries.
INNOVATION:
  • Strengthen the automation ecosystem by building and enhancing features of the automation framework.
  • Solve component-level automation challenges across game engines.
  • Deliver reusable automation components reducing automation complexity and increasing scalability.
  • Define improvements to automation systems based on system-level learnings and implementation experience.
  • Translate experimentation outcomes into reusable and scalable solutions across projects.
KNOWLEDGE :
CORE COMPETENCIES
  • End-to-end ownership of engineering outputs.
  • High-quality technical documentation and system clarity.
  • Supporting junior engineers through code reviews and feedback.
  • Analytical problem-solving with scalable solution design and sound technical judgment.
  • Technical mentorship and knowledge sharing with junior engineers and interns.
  • Ownership of delivery quality aligned with engineering and QC standards.
TECHNICAL COMPETENCIES
  • Strong C++ with C#/Python usage.
  • CI/CD pipelines (Jenkins/TeamCity).
  • Hands-on experience on game automation framework
  • Engine integration and deep debugging.
  • Version control best practices and code reviews.
BEHAVIORAL COMPETENCIES
  • Communicates technical decisions clearly with stakeholders across automation, product, FQC, and co-dev teams.
  • Collaborates proactively to align game design updates and ensure smooth feature and automation integrations.
  • Shows strong initiative in exploring tools, frameworks, and optimization techniques to improve engineering outcomes.
  • Approaches complex problems analytically and proposes practical, scalable solutions.
Requirements

Seniority:
5-8 years development including 2–3 years tools/automation for QC;
BE/BTech/MTech/MS in Computer Science, Software Engineering, Electronics, or a related technical field. Equivalent demonstrated professional experience will be considered.

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