NVIDIA Isaac Sim (Simulation Engineer) - 54835

Turing

Hyderabad

Remote

INR 8,612,000 - 11,483,000

Part time

14 days+

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Job summary

A leading AI technology firm is seeking a Simulation Asset & Environment Specialist to join their team on an immediate project basis. This remote role requires transforming 3D models into simulation-ready assets for NVIDIA Isaac Sim. Candidates should have expertise in USD, physics simulation, and Python scripting, with proficiency in 3D DCC tools like Blender or Maya. The contract initially lasts for 2 months, with a possibility of extension, requiring a commitment of 20-40 hours per week.

Qualifications

  • Deep familiarity with NVIDIA Isaac Sim and toolset.
  • Strong understanding of USD layering and composition.
  • Experience with convex decomposition colliders and joint articulation.
  • Ability to write scripts for automation.
  • Proficiency in Blender, Maya, or 3D Max for basic geometry adjustments.
  • Time commitment of 20–40 hours per week.
  • Contract duration of initially 2 months with potential extension.
  • Start date: Immediate.
  • Location: Remote.

Responsibilities

  • Transform raw 3D models into simulation-ready assets.
  • Build and validate simulation scenes for performance optimization.
  • Write behaviour scripts using Python and document workflows.

Skills

NVIDIA Isaac Sim & Omniverse
USD (Universal Scene Description)
Physics Simulation
Python Scripting
3D DCC Tools (Blender, Maya, or Max)

Tools

NVIDIA Isaac Sim & Omniverse
USD (Universal Scene Description)
3D DCC Tools (Blender / Maya / 3ds Max)

Job description

NVIDIA Isaac Sim (Simulation Engineer) - 54835

Based in San Francisco, California, Turing is the world’s leading research accelerator for frontier AI labs and a trusted partner for global enterprises deploying advanced AI systems. Turing supports customers in two ways: first, by accelerating frontier research with high-quality data, advanced training pipelines, plus top AI researchers who specialize in coding, reasoning, STEM, multilinguality, multimodality, and agents; and second, by applying that expertise to help enterprises transform AI from proof of concept into proprietary intelligence with systems that perform reliably, deliver measurable impact, and drive lasting results on the P&L.

Job Overview

We are looking for a highly skilled Simulation Asset & Environment Specialist for an immediate project contract—initial duration will be 2 months with potential to extend beyond. This is a high‑impact role bridging the gap between 3D art and Robotics Engineering.

You will be responsible for transforming raw 3D models into fully functional, “simulation‑ready” assets for NVIDIA Isaac Sim. This is not a pure modelling role; it requires a deep technical understanding of USD structures, physics properties (colliders, mass, friction), and Python scripting for automation.

Key Responsibilities
  • Asset Prep: Ingest 3D models (USD, FBX, OBJ) and configure them for perception tasks (semantic labelling) and physics interaction (collision geometry, articulation).
  • Environment Assembly: Build and validate simulation scenes, ensuring performance optimization (LODs, proxy meshes) and physics determinism.
  • Pipeline & Logic: Use Python & OmniKit to write behaviour scripts and document the workflow for future scalability.
Must‑Have Qualifications
  • NVIDIA Isaac Sim & Omniverse: Deep familiarity with the interface and toolset.
  • USD (Universal Scene Description): Strong understanding of layering, variants, and composition arcs.
  • Physics Simulation: Experience creating convex decomposition colliders, setting joint articulation, and tuning material properties.
  • Python Scripting: Ability to write scripts for Isaac Sim extensions or asset automation.
  • 3D DCC Tools: Proficiency in Blender, Maya, or Max for basic geometry adjustment.
  • Time Commitment: 20‑40 hours per week.
  • Project Duration: Initially 2 months—extendable by mutual agreement.
  • Start Date: Immediate.
  • Location: Remote.
Seniority Level

Entry level

Employment Type

Contract

Job Function

Engineering and Information Technology

Industries

Software Development

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