Mocap Editor (Fixed Term Contract)

The Walt Disney Company

Mumbai

On-site

INR 800,000 - 1,200,000

Full time

14 days+
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Job summary

The Walt Disney Company in Mumbai seeks a motion capture artist experienced in retargeting techniques and high-end film VFX. The role involves transferring motion proficiently, adjusting interactions between characters, and mentoring junior team members. The ideal candidate should possess a degree in Computer Science or Animation, be proficient in Maya and Motion Builder, and have a strong attention to detail and problem-solving skills. Join a creative environment that encourages collaboration and development.

Qualifications

  • Degree in Computer Science, Visualisation or Animation or equivalent experience.
  • Expert in Maya and Motion Builder, with experience in motion-captured performances.
  • Proven experience in high-end film VFX with an up-to-date showreel.

Responsibilities

  • Transfer motion from hierarchy to another independently and proficiently.
  • Adjust interaction and contacts between characters and environment.
  • Support and mentor junior team members, teaching techniques.

Skills

Attention to detail
Problem-solving
Retargeting techniques
Animation principles
Maya
Motion Builder
Linux
Collaboration skills

Education

Computer Science, Visualisation or Animation degree

Tools

Maya
Motion Builder

Job description

Primary Responsibilities And Accountabilities

(Key duties or essential priorities for fulfilling the job’s purpose)

  • Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently
  • Adhering to the performance of the actors using non‑destructive modification of motion to work with the requirements of the sequence, pushing and leading to the highest quality of work
  • Adjusting interaction and contacts between characters/props/environment/terrain, with a deep knowledge and understanding of human and creature motion editing
  • Superb techniques and eye for blending body motions
  • Improving the performance by adding fingers/toe/tail animation and body adjustments that include enhancing posture, gesture and weight
  • Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard
Job Requirements

(Education, Experience And Skills/Competencies)

Education / Experience
  • Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience
  • Expert in Maya and Motion Builder with previous experience within motion‑captured performances
  • Proven experience in high‑end film VFX and an up‑to‑date showreel
Required Skills / Competencies
  • Excellent attention to detail and communication skills
  • Excellent problem‑solving skills
  • Expert understanding of retargeting techniques (transferring motion from one character to another)
  • Solid understanding of the principles of animation
  • Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues
  • Sharp eyes for motion, timing and posture
  • Background in using Maya and/or Motion Builder
  • Background in using Linux and Vicon Shogun Post is a plus
  • Excellent collaborative skills
  • Eagerness to learn and develop
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