Lead Motion Editor

The Walt Disney Company

Mumbai

On-site

INR 900,000 - 1,300,000

Full time

14 days+
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Job summary

The Walt Disney Company in Mumbai, India seeks a skilled animator specializing in motion capture and retargeting to join our effects studio. You will transfer motion between hierarchy nodes, adjust performances, and ensure fluid transitions across characters, props, environment, and terrain.

You will refine finger, toe, tail animations, improve posture and weight, and blend clips for believable results. Collaboration with a talented team and mentoring junior members are essential as you

Qualifications

  • Computer Science, Visualisation or Animation degree or equivalent
  • Experience with MotionBuilder, Blender, Nuance and/or Maya
  • Proven experience in high-end film VFX with showreel

Responsibilities

  • Transfer motion between hierarchies (retargeting) independently and proficiently.
  • Ensure actors' performances and refine them to the highest quality.
  • Adjust interactions between characters, props, environment and terrain.
  • Enhance animation with finger/toe/tail motion, posture and weight adjustments.
  • Blend motions to create fluid, believable transitions between clips.
  • Mentor junior team members, troubleshoot and share techniques to raise quality.

Skills

Retargeting techniques
Animation principles
Attention to detail
Problem solving
Motion timing
Mentoring
Collaboration
Learning mindset
Mentoring juniors

Education

Degree in CS/Visualization/Animation

Tools

MotionBuilder
Blender
Nuance
Maya
Linux
Vicon Shogun Post

Job description

Primary Responsibilities and Accountabilities
(Key duties or essential priorities for fulfilling the job's purpose)
  • Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently

  • Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work

  • Adjusting interaction and contacts between characters/props/environment/terrain

  • Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight

  • Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips

  • Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard.

Education / Experience
  • Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience

  • Previous experience using MotionBuilder,Blender, Nuance and/or Maya with motion-captured performances

  • Proven experience in high end film VFX and an up to date showreel.

Required Skills / Competencies
  • Great understanding of retargeting techniques

  • Great understanding of the principles of animation

  • Great attention to detail and communication skills.

  • Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues

  • Sharp eyes for motion, timing and posture.

  • Background in using Maya,Blender,Nuance and/or Motion Builder

  • Background in using Linux and Vicon Shogun Post is a plus.

  • Excellent collaborative skills

  • Eagerness to learn and develop

  • Capable of mentoring more junior team members

Preferred Skills / Competencies
  • Strong Experience with Mocap animation
  • Maya Experience
Technical Skills

Strong knowledge about Retargeting and Blending techniques.

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