Junior Technical Artist

Trysna

Bengaluru Urban

On-site

INR 66,960 - 111,600

Full time

14 days+

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Job summary

A pioneering gaming startup in Bengaluru is seeking a Junior Technical Artist. The role involves setting up 2D animations, optimizing art assets, and supporting the art team within the game's engine. Ideal candidates should have 2+ years of experience in technical art and a strong grasp of 2D animation tools. This is a full-time position emphasizing AI-driven workflows in a vibrant workspace, offering significant personal growth opportunities.

Qualifications

  • 2+ years of experience as a Technical Artist.
  • Hands-on experience with 2D animation tools.
  • Understanding of asset optimization techniques.

Responsibilities

  • Set up and polish 2D animations for characters and environments.
  • Optimize art assets to improve efficiency.
  • Support art teams in implementing assets in the game.

Skills

2D animation
Technical troubleshooting
Problem-solving

Tools

Spine
After Effects
Unity

Job description

At Trysna, we’re pioneering a new genre of gaming — AI-first games. Designed to be deeply personal, emotionally alive, and built for the next generation of players, we are building a Tamagotchi-like pet simulation game for Gen-Z (2D, Mobile) where players adopt and raise intelligent pets, explore for resources, and build a living virtual world together.

We’re looking for a Junior Technical Artist who can bridge the gap between art and tech, ensuring the game looks great, runs smoothly, and feels alive. This is an opportunity to make a big impact early on and grow with us.

At Trysna, AI isn’t an add-on — it’s at the core of how we work every day. We’re an early-stage startup with a bold vision to build the world’s best gaming company and compete with global giants. If you’ve got the fire to grow fast and build from day one, we want you on the journey.

What you’ll do
  • Set up and polish 2D animations for characters, environments, and props.
  • Optimize art assets so they’re efficient and lightweight without losing quality.
  • Support the art and design teams in implementing assets inside the game engine.
  • Troubleshoot technical issues related to art (shaders, imports, performance, etc.).
  • Experiment with AI-powered tools to help automate workflows, speed up iteration, or support asset integration.
  • Help build and maintain a smooth art pipeline for the team.
What we’re looking for
  • 2+ years of experience as a Technical Artist.
  • Hands-on experience with 2D animation (Spine, After Effects, Unity Animator, or similar).
  • Understanding of asset optimization (textures, sprites, etc).
  • Familiarity with Unity game engine.
  • Open to using AI tools to assist with art and technical workflows.
  • Problem-solving mindset and good communication with artists, designers and developers.
Seniority level
  • Entry level
Employment type
  • Full-time
Job function
  • Design, Art/Creative, and Information Technology
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