Jr. 3D Modelling Artist

Ikarus 3D

Mohali

On-site

INR 350,000 - 650,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
In-office environment
Professional growth opportunities

Job summary

Ikarus 3D in Mohali, India is seeking a 3D Modeling Artist to craft high-quality hard surface and soft body models using Maya and ZBrush.

You will build low-to-high poly assets, retopologize scans, create UVs, and ensure real-world accuracy and clean topology for AR/VR and real-time applications. Collaborate with the Design Project Manager and team to ensure timely delivery in an in-office environment.

Qualifications

  • 6 months to 5 years of experience in 3D modeling.
  • Strong knowledge of topology, UV mapping, retopology and optimization.
  • Excellent attention to detail and ability to follow design references.
  • Clear verbal and written communication.
  • Ability to take feedback and improve work.
  • Work ethic and meeting deadlines.

Responsibilities

  • Proficient in modeling with Autodesk Maya and ZBrush.
  • Create clean and accurate low-, mid-, and high-poly models with proper topology.
  • Create optimized models with polygon budgets and develop appropriate LODs.
  • Cleanup and refine raw 3D scans using ZBrush/Mudbox.
  • Perform retopology of cleaned scans to produce production-ready models.
  • Follow design references and client requirements for various styles.
  • Layout UVs with uniform texel density for texture detail.
  • Ensure models are optimized for AR/VR and real-time apps.
  • Maintain file organization and modeling standards across projects.
  • Collaborate with the Design Project Manager and team to ensure timely delivery.
  • Communicate progress and requirements clearly throughout the project lifecycle.
  • Suggest workflow and quality improvements.
  • Deliver weekly and monthly progress reports.

Skills

3D modeling concepts
Topology
UV mapping
Retopology
Optimization
Attention to detail
Communication
Problem solving
Work ethic
Feedback openness

Tools

Autodesk Maya
ZBrush
Mudbox
CLO3D
Unity
Unreal

Job description

About the Role:

3D Modeling Artists are responsible for creating high-quality hard surface and soft body 3D models. They work with tools such as Autodesk Maya and ZBrush to design clean, optimized models with excellent topology, ensuring real-world accuracy, visual quality, and attention to detail.

Key Responsibilities:
  • Proficient in modeling with Autodesk Maya and ZBrush.
  • Create clean and accurate low-poly, mid-poly, and high-poly 3D models with real-world scaling, proper vertex snapping, logical naming, grouping, and excellent topology.
  • Create optimized 3D models within prescribed polygon budgets and develop appropriate Levels of Detail (LODs) where required.
  • Cleanup and refine raw 3D scans using ZBrush/Mudbox.
  • Perform retopology of cleaned 3D scans to create optimized and production-ready models.
  • Follow design references and client requirements to create 3D models in various styles while maintaining accuracy and attention to detail.
  • Properly layout UVs with uniform texel density to ensure maximum texture detail and visual quality.
  • Ensure models are optimized and suitable for their intended applications, including AR/VR and other real-time experiences.
  • Maintain proper file organization, naming conventions, grouping, and modeling standards across projects.
  • Collaborate effectively with the designated Design Project Manager and other relevant team members to ensure timely and accurate project delivery.
  • Communicate progress, challenges, and requirements clearly throughout the project lifecycle.
  • Provide inputs and suggestions to improve workflow, modeling quality, and overall modeling efficiency.
  • Deliver weekly and monthly reports on project progress.
Qualifications:
  • Technical Knowledge: Strong knowledge of 3D modeling principles, topology, UV mapping, retopology, and optimization.
  • Attention to Detail: Strong ability to interpret design references and maintain real-world accuracy and visual quality.
  • Problem Solving: Ability to identify modeling and optimization challenges and develop practical solutions.
  • Communication: Clear and articulate verbal and written communication.
  • Work Ethic: Strong dedication to meeting project timelines and maintaining quality standards.
  • Openness to Feedback: Ability to handle constructive feedback and continuously improve work.
  • Experience: 6 months-5 years of relevant work experience in 3D modeling.
Software Skills Required:
  • Essential: Autodesk Maya, ZBrush
  • Optional: Mudbox, CLO3D, Unity, Unreal
What We Offer:
  • Competitive salary and benefits package.
  • A supportive and collaborative work environment.
  • Opportunities for professional growth and development.
  • Free pantry services and snacks.
  • Relocation assistance in the form of accommodation for 5 days.
  • 5-day work week.
  • Menstrual Leave, Bereavement Leave, Ikarus Reverence Leave, Marriage Leave, Sabbatical Leave (apart from other regular leaves).
Location:

Skytech Leasing Solutions, Third Floor, Plot no. D-176, Phase 8-B, Industrial Area, Sector 74 - S.A.S Nagar, Mohali, 160055.

Note:

This is an in-office position.

Job Types:

Full-time, Permanent

Vacancies:

10

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