Hiring For 3D Generalist

Cognizant

Kolkata District, Chennai District, Bengaluru

On-site

INR 600,000 - 1,200,000

Full time

14 days+

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Job summary

Cognizant Kolkata is seeking a talented 3D Generalist to join our Content Development team. You will contribute to AR/VR/MR experiences and CGI storytelling, taking ideas from concept to high-quality final experiences.

Role requires photorealistic modeling, texturing, lighting, and rendering for interiors, exteriors, characters, and props, using Maya, 3ds Max, Unity, Unreal, and Substance Painter, with a focus on efficient real-time assets.

Qualifications

  • Specialized in photorealistic models, textures, materials, lighting, and rendering for environments, characters and props.
  • Experience with Maya/3ds Max, V-Ray/Redshift, Unity/Unreal, and Substance Painter.
  • Ability to create clean topology and optimize for real-time formats.

Responsibilities

  • Support AR/VR/MR experience team and pre-rendered animation team.
  • Translate design concepts into 3D models/renderings.
  • Integrate scene assets using Maya/Max and Unity/Unreal.

Skills

Photorealistic modeling
Texturing
Lighting
Rendering
Real-time optimization
Asset integration

Tools

Maya
3ds Max
Unity
Unreal Engine
Substance Painter

Job description

Role & responsibilities

The person should support the AR/VR/MR experience team as well as the pre-rendered animation team and help us define the next generation of immersive experiences as well as to provide industry standard CGI rendered storytelling. We are looking for a talented and experienced 3DGeneralist to join our Content Development team, to take our ideas from concept to final quality experiences.

Preferred Candidate Profile

  • Specialized in creating photorealistic models, textures, materials, lighting, and rendering for interior, exterior environments, character and props.
  • Experienced in Maya/3ds Max, V-Ray/Redshift, Unity/Unreal, and Substance Painter
  • Ability to create clean and organized topology
  • Ability to Implement various lighting techniques including light mapping, baking and light probes
  • Ability in converting models into various real-time formats based on client needs. (.obj, gLB, gLTF, FBXetc).
  • Have knowledge or Experience of traditional and computer 3D animation techniques
  • Fast turnaround on both hard-surface and organic modeling
  • Should be able to help in Integrating, assembling and managing scene assets using Maya/ Max and Unity
  • Must be willing to take an art test if requested to do so
  • Accurately translate design concepts into 3D Models/Renderings
  • Work directly with the Visualization Team to assess and generate 3D models at both photo-real and real-time resolutions
  • Optimize models for export in our proprietary WebGL system
  • Participate in template and asset development of 3D content
  • Assist in developing new standards for modeling, texturing, lighting, and rendering of products within the established workflow
  • Creating Interactive Assets to work with Unity Coding or Unreal Engines Blueprint system
  • Assist with post-production editing on rendered content and managing render layers in After Effects or Nuke
  • Ensure production deadlines and quality control are achieved
  • Take ownership of your work and proactively support the team by offering creative ideas to improve the business and our processes
  • Must have tool experiences: Maya, Max, Unity, Substance Painter
  • Nice to have tool experiences: After FX, Premiere,Nuke, Fusion
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