Generalist Artist Mid-Sr (DMP Specialized)

Marvels

Mumbai

On-site

INR 1,200,000 - 2,100,000

Full time

14 days+
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Job summary

Marvels is seeking a Generalist with strong 3D CG expertise to contribute across modeling, shading, texturing, lighting and rendering. The role involves creating photo-realistic matte paintings, lighting scenes, and assembling assets while collaborating with the VFX supervisor to establish the shot look.

You will work on both the creative and technical sides of CG production, communicating with production and delivering high-quality outputs under deadlines.

Qualifications

  • Experience in DMP is mandatory.
  • Experience in international CG projects preferable.
  • Proven VFX pipeline experience on at least one feature film.
  • Production-based experience in Maya, Clarisse, Houdini and VRay; Arnold and Unreal Engine a big plus.
  • Comfortable with both creative and technical aspects of CG work.
  • Strong communication and teamwork required.

Responsibilities

  • Modeling, shading, texturing, lighting and rendering across CG shots.
  • Create models, textures and photo-realistic digital matte paintings.
  • Lighting and scene assembly for shots or assets, including characters and animation.
  • Collaborate with VFX/CG Supervisor to define look and feel.
  • Provide aesthetic feedback and communicate with production regularly.

Skills

DMP experience
Multi-CG techniques
Communication skills
Attention to detail
Under pressure
Programming/scripting (mel, python)
Traditional arts background
Wide range of CG software

Tools

Maya
Arnold
Unreal Engine
Clarisse
Houdini
VRay

Job description

Job Summary:

Position Summary

The Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency across multiple areas including modeling, lighting, texturing, shading/look development, FX, matte painting, animation and rendering.

What youll do:
  • Uses artistic and technical skills to work on all aspects of CG shots such as Modeling, Shading, Texturing, Lighting and Rendering.
  • Creating models, textures and photo-realistic digital matte paintings.
  • Lighting and scene assembly for other shots or assets as required, including characters and animation.
  • Work in conjunction with VFX and CG Supervisor to develop the look and feel of the shot.
  • Communicate with production on a regular basis and provide aesthetic feedback when required.
What were looking for
  • Experience in DMP mandatory
  • Experience in international CG project preferable
  • High-level knowledge across multiple CG techniques including but not limited to: FX, Modeling, Texturing, Lighting, Rendering, Shading.
  • Proven VFX pipeline experience having worked on at least one feature film.
  • Working knowledge of Maya, Arnold and Unreal Engine.
  • Be comfortable with both the creative and technical aspects of CG work.
  • Production-based experience in Maya, Clarisse, Houdini and VRay, with Arnold and Unreal Engine a big plus.
  • Team-based creative and technical problem-solving.
  • Excellent attention to detail.
  • Strong communication skills.
  • Ability to work under pressure and to strict deadlines whilst maintaining a high-quality output.
  • Programming or scripting skills (e.g. mel, python).
  • Traditional arts background.
  • Comfortable with a wide range of software used to create high-quality digital environments.

Disclaimer: This job posting and location has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.

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