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LNW India Solutions Private Limited is looking for a skilled 3D Generalist focused on Modelling, Texturing, Rigging, and Animation. This role requires hands-on experience in creating high-quality 3D assets for games and animations, ensuring adherence to the full asset pipeline throughout production.
The ideal candidate will collaborate closely with teams to maintain visual consistency while demonstrating strong communication skills and a passion for video games. Candidates should have 3-7 years of experience in the field, proficient in software like Maya and 3ds Max.
Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting‑edge technology, products, and content for the most iconic casinos and operators across the globe.
Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.
About Light & Wonder, Inc. Light & Wonder, Inc. is the leading cross‑platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games.
We are looking for a skilled 3D Generalist with a strong focus on Modelling, Texturing, Rigging and Animation to join our creative team. The ideal candidate will have hands‑on experience in creating high‑quality 3D assets for games, animation, with a solid understanding of the full asset pipeline.
Bachelor's of Art/Animation OR equivalent industry experience.