Game Animator

LNW India Solutions Private Limited

Pune District

On-site

INR 600,000 - 900,000

Full time

14 days+

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Job summary

LNW India Solutions Private Limited is looking for a skilled 3D Generalist focused on Modelling, Texturing, Rigging, and Animation. This role requires hands-on experience in creating high-quality 3D assets for games and animations, ensuring adherence to the full asset pipeline throughout production.

The ideal candidate will collaborate closely with teams to maintain visual consistency while demonstrating strong communication skills and a passion for video games. Candidates should have 3-7 years of experience in the field, proficient in software like Maya and 3ds Max.

Qualifications

  • 3-7 years of experience in a professional Game/Animation studio.
  • Strong expertise in 3D Modelling and Texturing.
  • Proficiency in tools such as Maya, Blender, 3ds Max, Substance Painter, Photoshop.
  • Solid understanding of UV layouts and texture baking.
  • Optimization for real-time or production pipelines.

Responsibilities

  • Create game-ready assets with proper topology, scale, and optimization.
  • Perform UV mapping, baking, and texture optimization.
  • Rapidly create, refine, and update 3D models through production pipeline.
  • Collaborate with the squad to understand game vision and rigging needs.
  • Ability to create basic 3D animations with principles.
  • Maintain visual consistency and adhere to art direction and technical constraints.
  • Make revisions based on feedback while meeting deadlines.
  • Communicate effectively with team members.

Skills

3D Modelling
Texturing
Rigging
Animation
Collaboration
Texture Baking

Education

Bachelor's of Art/Animation or equivalent industry experience

Tools

Autodesk Maya
3ds Max
Substance Painter
Z-Brush
Blender
Photoshop

Job description

Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting‑edge technology, products, and content for the most iconic casinos and operators across the globe.

Position Summary

Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.

About Light & Wonder, Inc. Light & Wonder, Inc. is the leading cross‑platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games.

Job Summary

We are looking for a skilled 3D Generalist with a strong focus on Modelling, Texturing, Rigging and Animation to join our creative team. The ideal candidate will have hands‑on experience in creating high‑quality 3D assets for games, animation, with a solid understanding of the full asset pipeline.

Responsibilities
  • Create game‑ready assets with proper topology, scale, and optimization.
  • Perform UV mapping, baking, and texture optimization.
  • Rapidly create, refine, and update 3D models—including props and assets—throughout the production pipeline from concept to final delivery.
  • Collaborated with the desired squad to understand the overall game vision and rigging and skinning needs.
  • Ability to create basic 3D animations with principles.
  • Strong working knowledge of industry‑standard software, including Autodesk Max, Autodesk Maya, Z‑Brush, Substance Painter.
  • Open to constructive feedback with the ability to quickly adapt and improve within the production workflow.
  • Maintain visual consistency and adhere to art direction and technical constraints.
  • Make revisions and updates based on feedback while meeting project deadlines.
  • Good communication and teamwork skills.
Good to have
  • Proven experience working with Unity, Unreal Engine, or equivalent game engines.
  • Performance and memory profiling and optimization skills.
  • Knowledge of Photoshop, After Effects, and 3D for both pre‑rendered and real‑time platforms.
  • PBR workflows.
Education

Bachelor's of Art/Animation OR equivalent industry experience.

Required Experience
  • Between 3-7 years of experience in a professional Game/Animation studio.
  • Strong expertise in 3D Modelling and Texturing (core requirement).
  • Proficiency in tools such as: Maya, Blender, 3ds Max, Substance Painter, Photoshop.
  • Solid understanding of UV layouts and texture baking.
  • Optimization for real‑time or production pipelines.
  • Skill in creative problem resolution.
  • Ability to provide effective feedback to team members.
Soft Skills & Personal Attributes
  • Excellent organizational, written, and verbal communication skills.
  • Strong problem‑solving mindset with attention to detail.
  • Collaborating with designers to attend meetings and discuss ongoing projects.
  • Understanding the project requirements and conceptualizing creative ideas.
  • Troubleshooting any problems that arise during work on projects.
  • Ability to manage multiple tasks and projects with minimal supervision.
  • Self‑motivated, adaptable, and comfortable working in fast‑paced environments.
  • Passion for video games, including slot games and interactive entertainment.
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