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Empover in Hyderabad is seeking a Fresher Rigging Artist with Unreal Engine expertise to build production-ready character rigs for animated films and series. You will handle skinning, deformation, and rig controls, collaborating with artists to ensure efficient real-time performance.
Proficiency with Blender or Maya for rigging and the ability to render scenes in Unreal Engine are essential, along with a willingness to learn and adapt to new assets and pipelines.
Fresher Rigging Artist (Unreal Engine & Rendering)
We are looking for a passionate Rigging Artist who is eager to build production-ready character rigs for animated films and series. The ideal candidate should have a strong understanding of character rigging, skinning, deformation, and be comfortable working with Unreal Engine for importing, testing, and rendering assets.