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Usecardboard is seeking a Founding Design Engineer who will shape the interactions and animations of their innovative video editing platform. Working closely with a talented team, you’ll be responsible for building reusable components and enhancing user experiences across various product features.
The role requires expertise in animation techniques, with a focus on tools like GSAP and Three.js. Not only will you work on core features, but you'll also experiment with new interaction patterns to ensure the product feels dynamic and engaging.
This role offers a competitive salary, founding-team equity, and access to unlimited AI tools to support your creative work.
Video is the most powerful way humans tell stories. It always has been. But creating it today is still painfully hard. Fragmented tools, steep learning curves, and workflows that get in the way of the actual creative work. We’re building Cardboard to change that.
In a product like ours, how things move, respond, and feel is not a finishing touch. It’s the product. We’re hiring a Founding Design Engineer who lives at that intersection: someone who can author the feel of Cardboard, not just implement it.
You’ll be working alongside a team of engineers who all care deeply about craft, including the founders. The surface is where you’ll shine. You know enough full stack to hook things up when you need to, but interactions, animations, and the details that make a product feel alive are what you’re here for.
You’d be surrounded by people who are absurdly good at what they do. One started coding at 11 and shipped an app with 6M+ downloads in high school. One got into CS engineering at 14 and has been working on distributed systems for 8+ years. One’s an ex‑founder who took a company to 1.2M users and $300M+ in transactions. That’s the team. We’re looking for someone who’ll raise the bar on technical craftsmanship and creative product quality. Apart from that you’ll get: