Concept Artist

Juego Studios

Bengaluru

On-site

INR 350,000 - 550,000

Full time

14 days+

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Job summary

HellaGoodAudio in Bengaluru is seeking a 2D Artist I to create visual concepts for game characters, environments, buildings, vehicles, props and UI assets, progressing from rough thumbnails to production-ready art. The candidate should have 2–3 years of concept/game art experience with a strong portfolio, strong drawing and color skills, and hands-on use of Photoshop.

Experience with AI art tools and structured prompts is essential.

Qualifications

  • 2 to 3 years of concept art or game art experience with a strong portfolio.
  • Strong drawing, painting, composition and color fundamentals.
  • Hands-on experience with AI image tools and ability to write controlled prompts.
  • Ability to correct AI-generated errors in anatomy and perspective.
  • Strong Photoshop skills and production file organization.

Responsibilities

  • Create thumbnails, moodboards, layouts, sketches, and polished concepts for game assets.
  • Research art styles and present visual references to the team.
  • Collaborate to interpret briefs and develop 2D or 3D-related concepts.
  • Use AI tools with structured prompts and refine outputs with editing.
  • Incorporate feedback while maintaining perspective, lighting, color, and style.
  • Manage timelines, document feedback, and raise issues early.
  • Stay current with game art techniques and production tools.

Skills

Drawing fundamentals
Painting
Design fundamentals
Attention to detail

Education

Fine Arts degree or related field

Tools

AI image tools
Photoshop

Job description

Job Description

2D Artist I

Department: Concept Art

Position: 2D Artist I

Role and responsibilities: We are looking for a concept artist who can create strong visual concepts for game characters, environments, buildings, vehicles, props, and UI-related assets, moving from research and thumbnails to polished, production-ready artwork. Practical knowledge of AI art tools and structured prompting is a key requirement. The role involves interpreting briefs, controlling style and composition through prompts, and refining outputs with sound art fundamentals and Photoshop skills.

Responsibilities:

Create thumbnails, moodboards, layouts, sketches, and polished concepts for game characters, environments, buildings, vehicles, and props.

Research relevant art styles and comparable games, then present visual references and concepts to the project team.

Collaborate with the team to interpret briefs and develop artwork in the format each project requires, including 2D concept art or 3D-related concepts.

Use AI tools and structured prompts to explore ideas efficiently, then refine the results through artistic editing and quality checks.

Incorporate client and team feedback while maintaining consistent perspective, proportions, lighting, colour, and style across assets.

Manage assigned timelines, document feedback, and raise unclear requirements or delays early.

Stay current with game art techniques, design trends, and production tools.

Requirements:

Required Qualifications: 2 to 3 years of concept art or game art experience, supported by a strong portfolio.

Strong drawing, painting, composition, colour, and design fundamentals.

Hands-on experience with AI image tools and the ability to write clear, controlled prompts for different game asset types.

Ability to identify and correct AI-generated errors, including anatomy, perspective, object consistency, and unwanted details.

Strong Photoshop skills, including layers, masks, paint-over work, and organized production files.

Ability to take an asset from a rough idea through to a clean, usable final design.

Good communication, attention to detail, and the ability to work with feedback and deadlines.

A degree or certification in Fine Arts or a related field is welcome, but portfolio quality and practical skills are more important.

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