Assistant Professor - Game Design & Development

Dayananda Sagar University

Bengaluru

On-site

INR 600,000 - 1,200,000

Full time

14 days+

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Job summary

A university in India is seeking an Assistant Professor in Game Design and Development to teach and mentor students in the B.Des program. The role includes developing course content and guiding students in projects and research in game-related fields. The ideal candidate should have a postgraduate degree and experience in game design, development, and academic research, with proficiency in tools like Unity and Unreal Engine. The position offers a collaborative environment focused on innovation and play-based learning.

Qualifications

  • Strong creative and technical proficiency in game design and development.
  • Understanding of gameplay systems and game production pipelines.
  • Experience in academic research and publications.
  • Proficiency with major game engines and 2D/3D asset tools.
  • Excellent communication, mentoring and presentation skills.

Responsibilities

  • Deliver engaging sessions on game design principles and mechanics.
  • Mentor students in developing 2D/3D games using engines like Unity and Unreal.
  • Guide students on interactive storytelling and gameplay systems.
  • Develop and update course content, lab manuals and project modules.
  • Encourage student participation in game jams and portfolio development.
  • Publish research or creative work in game design, AR/VR, or interactive media.
  • Collaborate with faculty and industry on interdisciplinary projects.
  • Participate in student reviews, exhibitions and academic activities.

Skills

Game Design
Game Development
Level Design
Interactive Media Production
Programming/Scripting (C#, Python)
Communication
Mentoring
Leadership

Education

Postgraduate degree (M.Des / M.F.A / M.V.A / M.Tech)
Ph.D. in Game Design or related fields

Tools

Unity
Unreal Engine
Blender
Maya
Photoshop
Photoshop
Substance Painter

Job description

Position Title

Assistant Professor – Game Design and Development

Department

School of Design and Digital Transmedia

Employment Type

Full-Time / Regular

About the Role

The School of Design and Digital Transmedia at Dayananda Sagar University invites applications for the position of Assistant Professor in Game Design and Development. The ideal candidate should possess strong creative and technical proficiency in Game Design, Game Development, Level Design, and Interactive Media Production, with an aptitude for innovation, research, and academic mentorship.

The role involves teaching undergraduate students in the B.Des – Game Design program, guiding interactive projects, and contributing to the development of academic and industry‑linked research in the evolving fields of Game Art, Game Programming, and Immersive Media.

Key Responsibilities
  • Deliver engaging sessions on Game Design Principles, Game Mechanics, Level Design, and Game Development Tools.
  • Mentor students in designing and developing 2D/3D games and prototypes using engines like Unity or Unreal Engine.
  • Guide students on interactive storytelling, gameplay systems, and user experience in games.
  • Develop and update course content, lab manuals, and project modules aligned with industry practices and new technologies.
  • Encourage and guide students through game jams, collaborative projects, and portfolio development.
  • Conduct and publish research or creative work in areas such as game design, gamification, AR/VR, or interactive media.
  • Collaborate with faculty, industry experts, and research bodies on interdisciplinary and industry‑driven projects.
  • Actively participate in student reviews, exhibitions, events, hackathons, and academic administration.
Essential Qualifications
  • Postgraduate degree (M.Des / M.F.A / M.V.A / M.Tech or equivalent) in Game Design, Game Development, Interactive Media, or related disciplines.
  • Ph.D. (Completed or Pursuing) in Game Design, Digital Media, or relevant fields will be an added advantage.
  • Strong understanding of gameplay systems, level design, and game production pipelines.
  • Proficiency in game engines such as Unity, Unreal Engine, or Godot.
  • Familiarity with 2D/3D asset creation tools such as Blender, Maya, Photoshop, or Substance Painter.
  • Understanding of programming/scripting concepts (C#, Python, Blueprint, or equivalent).
  • Excellent communication, mentoring, and presentation skills with a passion for interactive learning.
  • Familiarity with AI in game design, procedural content generation, and XR (AR/VR/MR) applications.
  • Experience in academic research, publications, or game studio collaborations.
  • Ability to integrate design thinking and user‑centred design approaches in teaching.
  • Strong organisational, teamwork, and leadership skills.
  • Commitment to fostering innovation, play‑based learning, and creative pedagogy in game education.
Remuneration

Salary will be commensurate with qualifications and experience, as per Dayananda Sagar University norms.

Application Procedure

Interested candidates are requested to submit the following:

  • A detailed CV/Resume
  • A Digital Portfolio showcasing game design documentation, prototypes, and playable projects
  • A Statement of Purpose describing teaching philosophy and research/creative interests
Applications may be submitted to

rashmi-des@dsu.edu.in / careers@dsu.edu.in

Date

05-12-2025

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