3D Texturing Artist(Substance Painter)

SuperDNA 3D Lab

Chandigarh

Remote

INR 400,000 - 700,000

Full time

14 days+

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Job summary

SuperDNA 3D Lab is seeking a skilled 3D Texturing Artist to create PBR textures for real-time assets using Substance Painter. You will contribute to a dynamic production environment and uphold high-quality texture standards.

Collaborate with modeling teams, follow pipeline requirements, and implement feedback from leads. This full-time remote role suits asset-focused artists with attention to detail.

Qualifications

  • 2+ years of hands-on experience with Substance Painter.
  • Good knowledge of PBR texturing, UVs, and material creation.
  • Proficiency in Adobe Photoshop.
  • Good understanding of real-time asset workflows.
  • Strong attention to detail and ability to meet deadlines.
  • Experience in Blender, 3ds Max & V-Ray.

Responsibilities

  • Create high-quality PBR materials and textures using Substance Painter.
  • Texture real-time 3D assets using references and maintain quality standards.
  • Work with the Modeling team to ensure assets meet the real-time pipeline requirements.
  • Implement feedback and revisions from Leads/Supervisors.
  • Troubleshoot texturing and technical issues.
  • Follow production schedules, file structures, and naming conventions.
  • Maintain and develop the material/texture library.
  • Collaborate with the team and share knowledge to improve workflows and asset quality

Skills

Substance Painter
PBR texturing
UVs
material creation
Adobe Photoshop
real-time asset workflows
attention to detail
deadlines
Blender
3ds Max
V-Ray

Tools

Substance Painter
Adobe Photoshop
Blender
3ds Max
V-Ray

Job description

SuperDNA 3D Lab is hiring a texturing Artist for 3D product development.

Job Title: 3D Texturing Artist – Substance Painter

Experience: 2+ Years

Department: Texturing

Type of employment: Full time

Location: Remote

Responsibilities
  • Create high-quality PBR materials and textures using Substance Painter.
  • Texture real-time 3D assets using references and maintain quality standards.
  • Work with the Modeling team to ensure assets meet the real-time pipeline requirements.
  • Implement feedback and revisions from Leads/Supervisors.
  • Troubleshoot texturing and technical issues.
  • Follow production schedules, deadlines, file structures, and naming conventions.
  • Maintain and develop the material/texture library.
  • Collaborate with the team and share knowledge to improve workflows and asset quality
Required Skills
  • 2+ years of hands-on experience with Substance Painter.
  • Good knowledge of PBR texturing, UVs, and material creation.
  • Proficiency in Adobe Photoshop.
  • Good understanding of real-time asset workflows.
  • Strong attention to detail and ability to meet deadlines.
  • experience in Blender, 3ds Max & V-Ray
Good to Have
  • Knowledge of Blender,3ds Max, V-Ray, Substance 3D Painter and Adobe Photoshop.

Required Skills

3ds Max adobe photoshop Vray Blender substance painter

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