3D Character Modelling Artist

The Lead Vision

Ghaziabad District

On-site

INR 600,000 - 1,200,000

Full time

14 days+
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Job summary

The Lead Vision in Ghaziabad, India, is seeking a skilled 3D Character Modeler to transform concept art into production-ready assets for animation.

You will work with Blender and Maya, ensure clean topology, rigging readiness, and collaborate with Texture, Rig, and Look Development teams to deliver high-quality characters for kids animation and features.

Qualifications

  • Proficient in Blender and Maya with strong modelling foundations.
  • Solid understanding of anatomy, topology, and deformation.
  • Experience creating stylized/cartoon characters for animation.
  • Experience with UV layout and basic texturing.
  • Attention to detail and ability to maintain character consistency.
  • Excellent communication and teamwork skills.

Responsibilities

  • Create high-quality 3D character models from concept art and references.
  • Develop stylized, cartoon, and realistic characters.
  • Maintain clean topology and edge flow for deformation.
  • Prepare production-ready models for rigging, animation, texturing, and rendering.
  • Model facial features, clothing, accessories, hair, and other details.
  • Follow model sheets and art direction.
  • Coordinate with Texturing, Rigging, Animation, and Look Development teams.
  • Incorporate feedback and deliver on deadlines.

Skills

Blender
Autodesk Maya
Character anatomy
Topology & deformation
Stylized/cartoon characters
UV mapping
Texturing basics
Communication & teamwork

Tools

ZBrush
Substance Painter

Job description

Key Responsibilities
  • Create high-quality 3D character models based on concept art and references.
  • Develop stylized, cartoon, and realistic characters.
  • Maintain clean topology and proper edge flow for deformation.
  • Prepare production-ready models for rigging, animation, texturing, and rendering.
  • Work on facial features, clothing, accessories, hair, and other character details.
  • Follow model sheets, turnaround references, and art direction.
  • Coordinate with Texturing, Rigging, Animation, and Look Development teams.
  • Incorporate feedback and deliver work within production deadlines.
Required Skills
  • Strong knowledge of Blender and Autodesk Maya.
  • Good understanding of character anatomy, proportions, topology, and deformation.
  • Experience in creating stylized/cartoon characters for animation.
  • Knowledge of UV preparation and basic texturing requirements.
  • Strong attention to detail and ability to maintain character consistency.
  • Good communication and teamwork skills.
Preferred Qualifications
  • 35 years of professional experience in 3D Character Modelling.
  • Experience in kids animation, nursery rhymes, TV series, or feature animation is an advantage.
  • Knowledge of ZBrush, Substance Painter, or related software is a plus.
  • Understanding of animation-friendly topology and rigging requirements.
  • A strong portfolio/showreel demonstrating character modelling skills is required.
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