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DNEG’s Feature Animation division seeks a skilled Character Surfacer to deliver high-quality assets within project timelines. The candidate must adapt to varied styles, with strong technical foundation in surfacing and production pipelines.
Proficiency in Maya, Houdini, Python, and related tools is required, along with excellent communication across Rigging, Layout, Animation and Lighting teams. Must thrive in a collaborative, fast-paced environment.
DNEG’s Feature Animation division aims to compete at the highest standards in the industry. Character Surfacers will be required to deliver outstanding assets, both creatively and technically and ensure the delivery of assets within the time frame established. Since each project is different and requires a unique artistic vision, the candidate will have to demonstrate high skills to adapt to any style or design and have a solid foundation on the technical aspects of character surfacing creation.